DeviceInfo.cs 2.5 KB

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  1. using AppUI.Config;
  2. using AppUI.Localization;
  3. using TMPro;
  4. using UnityEngine;
  5. namespace AppUI.Component.DeviceInfo
  6. {
  7. /// <summary>
  8. /// 版本行等需要运行时参数(平台、版本号)的文案。
  9. /// 与同一 TMP 上的 <see cref="AppUITextAutoLanguage"/> 配合:Prefab 配 textKey,本脚本只填 <see cref="AppUITextAutoLanguage.textFormatArgs"/>。
  10. /// </summary>
  11. [ExecuteAlways]
  12. public class DeviceInfo : MonoBehaviour
  13. {
  14. const string VersionTextKey = "appui-login-version";
  15. [SerializeField]
  16. TMP_Text deviceInfo;
  17. AppUITextAutoLanguage _versionLocalized;
  18. void Awake()
  19. {
  20. ResolveReferences();
  21. }
  22. void OnEnable()
  23. {
  24. AppUILocalization.OnLanguageChanged += RefreshVersionText;
  25. RefreshVersionText(AppUILocalization.GetLanguage());
  26. }
  27. void Start()
  28. {
  29. RefreshVersionText(AppUILocalization.GetLanguage());
  30. }
  31. void OnDisable()
  32. {
  33. AppUILocalization.OnLanguageChanged -= RefreshVersionText;
  34. }
  35. #if UNITY_EDITOR
  36. void OnValidate()
  37. {
  38. ResolveReferences();
  39. if (!Application.isPlaying)
  40. RefreshVersionText(AppUILocalization.GetLanguage());
  41. }
  42. #endif
  43. void ResolveReferences()
  44. {
  45. if (deviceInfo == null)
  46. deviceInfo = GetComponentInChildren<TMP_Text>(true);
  47. if (deviceInfo != null)
  48. _versionLocalized = deviceInfo.GetComponent<AppUITextAutoLanguage>();
  49. }
  50. void RefreshVersionText(LanguageEnum _)
  51. {
  52. string platform = GlobalConfig.GetPlatformDisplayName();
  53. string version = Application.version;
  54. #if UNITY_EDITOR
  55. if (!Application.isPlaying && string.IsNullOrEmpty(version))
  56. version = "1.0.0";
  57. #endif
  58. if (_versionLocalized != null)
  59. {
  60. _versionLocalized.textFormatArgs = new object[] { platform, version };
  61. if (string.IsNullOrEmpty(_versionLocalized.GetTextKey()))
  62. _versionLocalized.SetTextKey(VersionTextKey);
  63. else
  64. _versionLocalized.ApplyToText();
  65. return;
  66. }
  67. if (deviceInfo == null)
  68. return;
  69. deviceInfo.text = string.Format(
  70. AppUILocalization.GetTextByKey(VersionTextKey),
  71. platform,
  72. version);
  73. }
  74. }
  75. }