PositioningView.cs 1.3 KB

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  1. using AppUI.Manager;
  2. using AppUI.Manager.View;
  3. using AppUI.Util.Switch;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. namespace AppUI.View.Infrared
  8. {
  9. public class PositioningView : MonoBehaviour, MenuBackInterface
  10. {
  11. [SerializeField]
  12. UISwitchToggle switchCrossHair;
  13. // Start is called before the first frame update
  14. void Start()
  15. {
  16. InitCrossHair();
  17. }
  18. // Update is called once per frame
  19. void Update()
  20. {
  21. }
  22. public bool OnMenuBack()
  23. {
  24. ViewManager.HideView(UIViewType.PositioningView);
  25. return true;
  26. }
  27. public void OnClick_Back()
  28. {
  29. AudioMgr.ins.PlayBtn();
  30. ViewManager.HideView(UIViewType.PositioningView);
  31. }
  32. public void GoToResetPositioning()
  33. {
  34. AudioMgr.ins.PlayBtn();
  35. ModuleViewMgr.ins.ShowResetScreenPositioning();
  36. }
  37. void InitCrossHair()
  38. {
  39. switchCrossHair.Init(
  40. UserSettings.ins.openCrossHair,
  41. (isOn) =>
  42. {
  43. UserSettings.ins.openCrossHair = isOn;
  44. UserSettings.ins.Save();
  45. });
  46. }
  47. }
  48. }