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- # Copyright (C) 2022 The Qt Company Ltd.
- # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
- """
- This file contains the exact signatures for all functions in module
- PySide6.Qt3DExtras, except for defaults which are replaced by "...".
- """
- # mypy: disable-error-code="override, overload-overlap"
- # Module `PySide6.Qt3DExtras`
- import PySide6.Qt3DExtras
- import PySide6.QtCore
- import PySide6.QtGui
- import PySide6.Qt3DCore
- import PySide6.Qt3DRender
- import typing
- import collections.abc
- from PySide6.QtCore import Signal
- from shiboken6 import Shiboken
- class QIntList: ...
- class Qt3DExtras(Shiboken.Object):
- class QAbstractCameraController(PySide6.Qt3DCore.Qt3DCore.QEntity):
- accelerationChanged : typing.ClassVar[Signal] = ... # accelerationChanged(float)
- cameraChanged : typing.ClassVar[Signal] = ... # cameraChanged()
- decelerationChanged : typing.ClassVar[Signal] = ... # decelerationChanged(float)
- linearSpeedChanged : typing.ClassVar[Signal] = ... # linearSpeedChanged()
- lookSpeedChanged : typing.ClassVar[Signal] = ... # lookSpeedChanged()
- class InputState(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, InputState: PySide6.Qt3DExtras.Qt3DExtras.QAbstractCameraController.InputState, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, camera: PySide6.Qt3DRender.Qt3DRender.QCamera | None = ..., linearSpeed: float | None = ..., lookSpeed: float | None = ..., acceleration: float | None = ..., deceleration: float | None = ...) -> None: ...
- def acceleration(self, /) -> float: ...
- def camera(self, /) -> PySide6.Qt3DRender.Qt3DRender.QCamera: ...
- def deceleration(self, /) -> float: ...
- def linearSpeed(self, /) -> float: ...
- def lookSpeed(self, /) -> float: ...
- def setAcceleration(self, acceleration: float, /) -> None: ...
- def setCamera(self, camera: PySide6.Qt3DRender.Qt3DRender.QCamera, /) -> None: ...
- def setDeceleration(self, deceleration: float, /) -> None: ...
- def setLinearSpeed(self, linearSpeed: float, /) -> None: ...
- def setLookSpeed(self, lookSpeed: float, /) -> None: ...
- class QAbstractSpriteSheet(PySide6.Qt3DCore.Qt3DCore.QNode):
- currentIndexChanged : typing.ClassVar[Signal] = ... # currentIndexChanged(int)
- textureChanged : typing.ClassVar[Signal] = ... # textureChanged(Qt3DRender::QAbstractTexture*)
- textureTransformChanged : typing.ClassVar[Signal] = ... # textureTransformChanged(QMatrix3x3)
- def currentIndex(self, /) -> int: ...
- def setCurrentIndex(self, currentIndex: int, /) -> None: ...
- def setTexture(self, texture: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def texture(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def textureTransform(self, /) -> PySide6.QtGui.QMatrix3x3: ...
- class QConeGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
- bottomRadiusChanged : typing.ClassVar[Signal] = ... # bottomRadiusChanged(float)
- hasBottomEndcapChanged : typing.ClassVar[Signal] = ... # hasBottomEndcapChanged(bool)
- hasTopEndcapChanged : typing.ClassVar[Signal] = ... # hasTopEndcapChanged(bool)
- lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- topRadiusChanged : typing.ClassVar[Signal] = ... # topRadiusChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, hasTopEndcap: bool | None = ..., hasBottomEndcap: bool | None = ..., rings: int | None = ..., slices: int | None = ..., topRadius: float | None = ..., bottomRadius: float | None = ..., length: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
- def bottomRadius(self, /) -> float: ...
- def hasBottomEndcap(self, /) -> bool: ...
- def hasTopEndcap(self, /) -> bool: ...
- def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def length(self, /) -> float: ...
- def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def rings(self, /) -> int: ...
- def setBottomRadius(self, bottomRadius: float, /) -> None: ...
- def setHasBottomEndcap(self, hasBottomEndcap: bool, /) -> None: ...
- def setHasTopEndcap(self, hasTopEndcap: bool, /) -> None: ...
- def setLength(self, length: float, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setTopRadius(self, topRadius: float, /) -> None: ...
- def slices(self, /) -> int: ...
- def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def topRadius(self, /) -> float: ...
- def updateIndices(self, /) -> None: ...
- def updateVertices(self, /) -> None: ...
- class QConeGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
- bottomRadiusChanged : typing.ClassVar[Signal] = ... # bottomRadiusChanged(float)
- hasBottomEndcapChanged : typing.ClassVar[Signal] = ... # hasBottomEndcapChanged(bool)
- hasTopEndcapChanged : typing.ClassVar[Signal] = ... # hasTopEndcapChanged(bool)
- lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- topRadiusChanged : typing.ClassVar[Signal] = ... # topRadiusChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., hasTopEndcap: bool | None = ..., hasBottomEndcap: bool | None = ..., topRadius: float | None = ..., bottomRadius: float | None = ..., length: float | None = ...) -> None: ...
- def bottomRadius(self, /) -> float: ...
- def hasBottomEndcap(self, /) -> bool: ...
- def hasTopEndcap(self, /) -> bool: ...
- def length(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setBottomRadius(self, bottomRadius: float, /) -> None: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setHasBottomEndcap(self, hasBottomEndcap: bool, /) -> None: ...
- def setHasTopEndcap(self, hasTopEndcap: bool, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setLength(self, length: float, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setTopRadius(self, topRadius: float, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- def topRadius(self, /) -> float: ...
- class QConeMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
- bottomRadiusChanged : typing.ClassVar[Signal] = ... # bottomRadiusChanged(float)
- hasBottomEndcapChanged : typing.ClassVar[Signal] = ... # hasBottomEndcapChanged(bool)
- hasTopEndcapChanged : typing.ClassVar[Signal] = ... # hasTopEndcapChanged(bool)
- lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- topRadiusChanged : typing.ClassVar[Signal] = ... # topRadiusChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., hasTopEndcap: bool | None = ..., hasBottomEndcap: bool | None = ..., topRadius: float | None = ..., bottomRadius: float | None = ..., length: float | None = ...) -> None: ...
- def bottomRadius(self, /) -> float: ...
- def hasBottomEndcap(self, /) -> bool: ...
- def hasTopEndcap(self, /) -> bool: ...
- def length(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setBottomRadius(self, bottomRadius: float, /) -> None: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setHasBottomEndcap(self, hasBottomEndcap: bool, /) -> None: ...
- def setHasTopEndcap(self, hasTopEndcap: bool, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setLength(self, length: float, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setTopRadius(self, topRadius: float, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- def topRadius(self, /) -> float: ...
- class QCuboidGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
- xExtentChanged : typing.ClassVar[Signal] = ... # xExtentChanged(float)
- xyMeshResolutionChanged : typing.ClassVar[Signal] = ... # xyMeshResolutionChanged(QSize)
- xzMeshResolutionChanged : typing.ClassVar[Signal] = ... # xzMeshResolutionChanged(QSize)
- yExtentChanged : typing.ClassVar[Signal] = ... # yExtentChanged(float)
- yzMeshResolutionChanged : typing.ClassVar[Signal] = ... # yzMeshResolutionChanged(QSize)
- zExtentChanged : typing.ClassVar[Signal] = ... # zExtentChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, xExtent: float | None = ..., yExtent: float | None = ..., zExtent: float | None = ..., xyMeshResolution: PySide6.QtCore.QSize | None = ..., yzMeshResolution: PySide6.QtCore.QSize | None = ..., xzMeshResolution: PySide6.QtCore.QSize | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., tangentAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
- def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def setXExtent(self, xExtent: float, /) -> None: ...
- def setXYMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setXZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setYExtent(self, yExtent: float, /) -> None: ...
- def setYZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setZExtent(self, zExtent: float, /) -> None: ...
- def tangentAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def updateIndices(self, /) -> None: ...
- def updateVertices(self, /) -> None: ...
- def xExtent(self, /) -> float: ...
- def xyMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def xzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def yExtent(self, /) -> float: ...
- def yzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def zExtent(self, /) -> float: ...
- class QCuboidGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
- xExtentChanged : typing.ClassVar[Signal] = ... # xExtentChanged(float)
- xyMeshResolutionChanged : typing.ClassVar[Signal] = ... # xyMeshResolutionChanged(QSize)
- xzMeshResolutionChanged : typing.ClassVar[Signal] = ... # xzMeshResolutionChanged(QSize)
- yExtentChanged : typing.ClassVar[Signal] = ... # yExtentChanged(float)
- yzMeshResolutionChanged : typing.ClassVar[Signal] = ... # yzMeshResolutionChanged(QSize)
- zExtentChanged : typing.ClassVar[Signal] = ... # zExtentChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, xExtent: float | None = ..., yExtent: float | None = ..., zExtent: float | None = ..., yzMeshResolution: PySide6.QtCore.QSize | None = ..., xzMeshResolution: PySide6.QtCore.QSize | None = ..., xyMeshResolution: PySide6.QtCore.QSize | None = ...) -> None: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def setXExtent(self, xExtent: float, /) -> None: ...
- def setXYMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setXZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setYExtent(self, yExtent: float, /) -> None: ...
- def setYZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setZExtent(self, zExtent: float, /) -> None: ...
- def xExtent(self, /) -> float: ...
- def xyMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def xzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def yExtent(self, /) -> float: ...
- def yzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def zExtent(self, /) -> float: ...
- class QCuboidMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
- xExtentChanged : typing.ClassVar[Signal] = ... # xExtentChanged(float)
- xyMeshResolutionChanged : typing.ClassVar[Signal] = ... # xyMeshResolutionChanged(QSize)
- xzMeshResolutionChanged : typing.ClassVar[Signal] = ... # xzMeshResolutionChanged(QSize)
- yExtentChanged : typing.ClassVar[Signal] = ... # yExtentChanged(float)
- yzMeshResolutionChanged : typing.ClassVar[Signal] = ... # yzMeshResolutionChanged(QSize)
- zExtentChanged : typing.ClassVar[Signal] = ... # zExtentChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, xExtent: float | None = ..., yExtent: float | None = ..., zExtent: float | None = ..., yzMeshResolution: PySide6.QtCore.QSize | None = ..., xzMeshResolution: PySide6.QtCore.QSize | None = ..., xyMeshResolution: PySide6.QtCore.QSize | None = ...) -> None: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def setXExtent(self, xExtent: float, /) -> None: ...
- def setXYMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setXZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setYExtent(self, yExtent: float, /) -> None: ...
- def setYZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setZExtent(self, zExtent: float, /) -> None: ...
- def xExtent(self, /) -> float: ...
- def xyMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def xzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def yExtent(self, /) -> float: ...
- def yzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def zExtent(self, /) -> float: ...
- class QCylinderGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
- lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., length: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
- def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def length(self, /) -> float: ...
- def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setLength(self, length: float, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def slices(self, /) -> int: ...
- def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def updateIndices(self, /) -> None: ...
- def updateVertices(self, /) -> None: ...
- class QCylinderGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
- lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., length: float | None = ...) -> None: ...
- def length(self, /) -> float: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setLength(self, length: float, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- class QCylinderMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
- lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., length: float | None = ...) -> None: ...
- def length(self, /) -> float: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setLength(self, length: float, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- class QDiffuseMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
- textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., textureScale: float | None = ...) -> None: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def setAmbient(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setTextureScale(self, textureScale: float, /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> PySide6.QtGui.QColor: ...
- def textureScale(self, /) -> float: ...
- class QDiffuseSpecularMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(Qt3DRender::QAbstractTexture*)
- textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., textureScale: float | None = ...) -> None: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setTextureScale(self, textureScale: float, /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def textureScale(self, /) -> float: ...
- class QDiffuseSpecularMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- alphaBlendingEnabledChanged: typing.ClassVar[Signal] = ... # alphaBlendingEnabledChanged(bool)
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QVariant)
- normalChanged : typing.ClassVar[Signal] = ... # normalChanged(QVariant)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QVariant)
- textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: typing.Optional[typing.Any] = ..., specular: typing.Optional[typing.Any] = ..., shininess: float | None = ..., normal: typing.Optional[typing.Any] = ..., textureScale: float | None = ..., alphaBlending: bool | None = ...) -> None: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> typing.Any: ...
- def isAlphaBlendingEnabled(self, /) -> bool: ...
- def normal(self, /) -> typing.Any: ...
- def setAlphaBlendingEnabled(self, enabled: bool, /) -> None: ...
- def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: typing.Any, /) -> None: ...
- def setNormal(self, normal: typing.Any, /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: typing.Any, /) -> None: ...
- def setTextureScale(self, textureScale: float, /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> typing.Any: ...
- def textureScale(self, /) -> float: ...
- class QExtrudedTextGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
- depthChanged : typing.ClassVar[Signal] = ... # depthChanged(float)
- fontChanged : typing.ClassVar[Signal] = ... # fontChanged(QFont)
- textChanged : typing.ClassVar[Signal] = ... # textChanged(QString)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, text: str | None = ..., font: PySide6.QtGui.QFont | None = ..., extrusionLength: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
- def extrusionLength(self, /) -> float: ...
- def font(self, /) -> PySide6.QtGui.QFont: ...
- def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def setDepth(self, extrusionLength: float, /) -> None: ...
- def setFont(self, font: PySide6.QtGui.QFont | str | collections.abc.Sequence[str], /) -> None: ...
- def setText(self, text: str, /) -> None: ...
- def text(self, /) -> str: ...
- class QExtrudedTextMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
- depthChanged : typing.ClassVar[Signal] = ... # depthChanged(float)
- fontChanged : typing.ClassVar[Signal] = ... # fontChanged(QFont)
- textChanged : typing.ClassVar[Signal] = ... # textChanged(QString)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, text: str | None = ..., font: PySide6.QtGui.QFont | None = ..., depth: float | None = ...) -> None: ...
- def depth(self, /) -> float: ...
- def font(self, /) -> PySide6.QtGui.QFont: ...
- def setDepth(self, depth: float, /) -> None: ...
- def setFont(self, font: PySide6.QtGui.QFont | str | collections.abc.Sequence[str], /) -> None: ...
- def setText(self, text: str, /) -> None: ...
- def text(self, /) -> str: ...
- class QFirstPersonCameraController(PySide6.Qt3DExtras.Qt3DExtras.QAbstractCameraController):
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
- class QForwardRenderer(PySide6.Qt3DRender.Qt3DRender.QTechniqueFilter):
- buffersToClearChanged : typing.ClassVar[Signal] = ... # buffersToClearChanged(Qt3DRender::QClearBuffers::BufferType)
- cameraChanged : typing.ClassVar[Signal] = ... # cameraChanged(Qt3DCore::QEntity*)
- clearColorChanged : typing.ClassVar[Signal] = ... # clearColorChanged(QColor)
- externalRenderTargetSizeChanged: typing.ClassVar[Signal] = ... # externalRenderTargetSizeChanged(QSize)
- frustumCullingEnabledChanged: typing.ClassVar[Signal] = ... # frustumCullingEnabledChanged(bool)
- gammaChanged : typing.ClassVar[Signal] = ... # gammaChanged(float)
- showDebugOverlayChanged : typing.ClassVar[Signal] = ... # showDebugOverlayChanged(bool)
- surfaceChanged : typing.ClassVar[Signal] = ... # surfaceChanged(QObject*)
- viewportRectChanged : typing.ClassVar[Signal] = ... # viewportRectChanged(QRectF)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, surface: PySide6.QtCore.QObject | None = ..., window: PySide6.QtCore.QObject | None = ..., viewportRect: PySide6.QtCore.QRectF | None = ..., clearColor: PySide6.QtGui.QColor | None = ..., buffersToClear: PySide6.Qt3DRender.Qt3DRender.QClearBuffers.BufferType | None = ..., camera: PySide6.Qt3DCore.Qt3DCore.QEntity | None = ..., externalRenderTargetSize: PySide6.QtCore.QSize | None = ..., frustumCulling: bool | None = ..., gamma: float | None = ..., showDebugOverlay: bool | None = ...) -> None: ...
- def buffersToClear(self, /) -> PySide6.Qt3DRender.Qt3DRender.QClearBuffers.BufferType: ...
- def camera(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntity: ...
- def clearColor(self, /) -> PySide6.QtGui.QColor: ...
- def externalRenderTargetSize(self, /) -> PySide6.QtCore.QSize: ...
- def gamma(self, /) -> float: ...
- def isFrustumCullingEnabled(self, /) -> bool: ...
- def setBuffersToClear(self, arg__1: PySide6.Qt3DRender.Qt3DRender.QClearBuffers.BufferType, /) -> None: ...
- def setCamera(self, camera: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
- def setClearColor(self, clearColor: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setExternalRenderTargetSize(self, size: PySide6.QtCore.QSize, /) -> None: ...
- def setFrustumCullingEnabled(self, enabled: bool, /) -> None: ...
- def setGamma(self, gamma: float, /) -> None: ...
- def setShowDebugOverlay(self, showDebugOverlay: bool, /) -> None: ...
- def setSurface(self, surface: PySide6.QtCore.QObject, /) -> None: ...
- def setViewportRect(self, viewportRect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def showDebugOverlay(self, /) -> bool: ...
- def surface(self, /) -> PySide6.QtCore.QObject: ...
- def viewportRect(self, /) -> PySide6.QtCore.QRectF: ...
- class QGoochMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- alphaChanged : typing.ClassVar[Signal] = ... # alphaChanged(float)
- betaChanged : typing.ClassVar[Signal] = ... # betaChanged(float)
- coolChanged : typing.ClassVar[Signal] = ... # coolChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
- warmChanged : typing.ClassVar[Signal] = ... # warmChanged(QColor)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., cool: PySide6.QtGui.QColor | None = ..., warm: PySide6.QtGui.QColor | None = ..., alpha: float | None = ..., beta: float | None = ..., shininess: float | None = ...) -> None: ...
- def alpha(self, /) -> float: ...
- def beta(self, /) -> float: ...
- def cool(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> PySide6.QtGui.QColor: ...
- def setAlpha(self, alpha: float, /) -> None: ...
- def setBeta(self, beta: float, /) -> None: ...
- def setCool(self, cool: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setWarm(self, warm: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> PySide6.QtGui.QColor: ...
- def warm(self, /) -> PySide6.QtGui.QColor: ...
- class QMetalRoughMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- ambientOcclusionChanged : typing.ClassVar[Signal] = ... # ambientOcclusionChanged(QVariant)
- baseColorChanged : typing.ClassVar[Signal] = ... # baseColorChanged(QVariant)
- metalnessChanged : typing.ClassVar[Signal] = ... # metalnessChanged(QVariant)
- normalChanged : typing.ClassVar[Signal] = ... # normalChanged(QVariant)
- roughnessChanged : typing.ClassVar[Signal] = ... # roughnessChanged(QVariant)
- textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, baseColor: typing.Optional[typing.Any] = ..., metalness: typing.Optional[typing.Any] = ..., roughness: typing.Optional[typing.Any] = ..., ambientOcclusion: typing.Optional[typing.Any] = ..., normal: typing.Optional[typing.Any] = ..., textureScale: float | None = ...) -> None: ...
- def ambientOcclusion(self, /) -> typing.Any: ...
- def baseColor(self, /) -> typing.Any: ...
- def metalness(self, /) -> typing.Any: ...
- def normal(self, /) -> typing.Any: ...
- def roughness(self, /) -> typing.Any: ...
- def setAmbientOcclusion(self, ambientOcclusion: typing.Any, /) -> None: ...
- def setBaseColor(self, baseColor: typing.Any, /) -> None: ...
- def setMetalness(self, metalness: typing.Any, /) -> None: ...
- def setNormal(self, normal: typing.Any, /) -> None: ...
- def setRoughness(self, roughness: typing.Any, /) -> None: ...
- def setTextureScale(self, textureScale: float, /) -> None: ...
- def textureScale(self, /) -> float: ...
- class QMorphPhongMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
- interpolatorChanged : typing.ClassVar[Signal] = ... # interpolatorChanged(float)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., interpolator: float | None = ...) -> None: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> PySide6.QtGui.QColor: ...
- def interpolator(self, /) -> float: ...
- def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setInterpolator(self, interpolator: float, /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> PySide6.QtGui.QColor: ...
- class QNormalDiffuseMapAlphaMaterial(PySide6.Qt3DExtras.Qt3DExtras.QNormalDiffuseMapMaterial):
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
- class QNormalDiffuseMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
- normalChanged : typing.ClassVar[Signal] = ... # normalChanged(Qt3DRender::QAbstractTexture*)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
- textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., shininess: float | None = ..., textureScale: float | None = ...) -> None: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def normal(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setNormal(self, normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setTextureScale(self, textureScale: float, /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> PySide6.QtGui.QColor: ...
- def textureScale(self, /) -> float: ...
- class QNormalDiffuseSpecularMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
- normalChanged : typing.ClassVar[Signal] = ... # normalChanged(Qt3DRender::QAbstractTexture*)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(Qt3DRender::QAbstractTexture*)
- textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., shininess: float | None = ..., textureScale: float | None = ...) -> None: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def normal(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setNormal(self, normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setTextureScale(self, textureScale: float, /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def textureScale(self, /) -> float: ...
- class QOrbitCameraController(PySide6.Qt3DExtras.Qt3DExtras.QAbstractCameraController):
- inversePanChanged : typing.ClassVar[Signal] = ... # inversePanChanged(bool)
- inverseTiltChanged : typing.ClassVar[Signal] = ... # inverseTiltChanged(bool)
- inverseXTranslateChanged : typing.ClassVar[Signal] = ... # inverseXTranslateChanged(bool)
- inverseYTranslateChanged : typing.ClassVar[Signal] = ... # inverseYTranslateChanged(bool)
- upVectorChanged : typing.ClassVar[Signal] = ... # upVectorChanged(QVector3D)
- zoomInLimitChanged : typing.ClassVar[Signal] = ... # zoomInLimitChanged()
- zoomTranslateViewCenterChanged: typing.ClassVar[Signal] = ... # zoomTranslateViewCenterChanged(bool)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, zoomInLimit: float | None = ..., upVector: PySide6.QtGui.QVector3D | None = ..., inverseXTranslate: bool | None = ..., inverseYTranslate: bool | None = ..., inversePan: bool | None = ..., inverseTilt: bool | None = ..., zoomTranslateViewCenter: bool | None = ...) -> None: ...
- def inversePan(self, /) -> bool: ...
- def inverseTilt(self, /) -> bool: ...
- def inverseXTranslate(self, /) -> bool: ...
- def inverseYTranslate(self, /) -> bool: ...
- def setInversePan(self, isInverse: bool, /) -> None: ...
- def setInverseTilt(self, isInverse: bool, /) -> None: ...
- def setInverseXTranslate(self, isInverse: bool, /) -> None: ...
- def setInverseYTranslate(self, isInverse: bool, /) -> None: ...
- def setUpVector(self, upVector: PySide6.QtGui.QVector3D, /) -> None: ...
- def setZoomInLimit(self, zoomInLimit: float, /) -> None: ...
- def setZoomTranslateViewCenter(self, isTranslate: bool, /) -> None: ...
- def upVector(self, /) -> PySide6.QtGui.QVector3D: ...
- def zoomInLimit(self, /) -> float: ...
- def zoomTranslateViewCenter(self, /) -> bool: ...
- class QPerVertexColorMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
- class QPhongAlphaMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- alphaChanged : typing.ClassVar[Signal] = ... # alphaChanged(float)
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- blendFunctionArgChanged : typing.ClassVar[Signal] = ... # blendFunctionArgChanged(Qt3DRender::QBlendEquation::BlendFunction)
- destinationAlphaArgChanged: typing.ClassVar[Signal] = ... # destinationAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
- destinationRgbArgChanged : typing.ClassVar[Signal] = ... # destinationRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- sourceAlphaArgChanged : typing.ClassVar[Signal] = ... # sourceAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
- sourceRgbArgChanged : typing.ClassVar[Signal] = ... # sourceRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., alpha: float | None = ..., sourceRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., destinationRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., sourceAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., destinationAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., blendFunctionArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquation.BlendFunction | None = ...) -> None: ...
- def alpha(self, /) -> float: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def blendFunctionArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquation.BlendFunction: ...
- def destinationAlphaArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
- def destinationRgbArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
- def diffuse(self, /) -> PySide6.QtGui.QColor: ...
- def setAlpha(self, alpha: float, /) -> None: ...
- def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setBlendFunctionArg(self, blendFunctionArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquation.BlendFunction, /) -> None: ...
- def setDestinationAlphaArg(self, destinationAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
- def setDestinationRgbArg(self, destinationRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
- def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSourceAlphaArg(self, sourceAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
- def setSourceRgbArg(self, sourceRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
- def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def shininess(self, /) -> float: ...
- def sourceAlphaArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
- def sourceRgbArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
- def specular(self, /) -> PySide6.QtGui.QColor: ...
- class QPhongMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
- diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
- shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
- specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ...) -> None: ...
- def ambient(self, /) -> PySide6.QtGui.QColor: ...
- def diffuse(self, /) -> PySide6.QtGui.QColor: ...
- def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setShininess(self, shininess: float, /) -> None: ...
- def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def shininess(self, /) -> float: ...
- def specular(self, /) -> PySide6.QtGui.QColor: ...
- class QPlaneGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
- heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
- mirroredChanged : typing.ClassVar[Signal] = ... # mirroredChanged(bool)
- resolutionChanged : typing.ClassVar[Signal] = ... # resolutionChanged(QSize)
- widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, width: float | None = ..., height: float | None = ..., resolution: PySide6.QtCore.QSize | None = ..., mirrored: bool | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., tangentAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
- def height(self, /) -> float: ...
- def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def mirrored(self, /) -> bool: ...
- def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def resolution(self, /) -> PySide6.QtCore.QSize: ...
- def setHeight(self, height: float, /) -> None: ...
- def setMirrored(self, mirrored: bool, /) -> None: ...
- def setResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setWidth(self, width: float, /) -> None: ...
- def tangentAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def updateIndices(self, /) -> None: ...
- def updateVertices(self, /) -> None: ...
- def width(self, /) -> float: ...
- class QPlaneGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
- heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
- meshResolutionChanged : typing.ClassVar[Signal] = ... # meshResolutionChanged(QSize)
- mirroredChanged : typing.ClassVar[Signal] = ... # mirroredChanged(bool)
- widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, width: float | None = ..., height: float | None = ..., meshResolution: PySide6.QtCore.QSize | None = ..., mirrored: bool | None = ...) -> None: ...
- def height(self, /) -> float: ...
- def meshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def mirrored(self, /) -> bool: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setHeight(self, height: float, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setMirrored(self, mirrored: bool, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def setWidth(self, width: float, /) -> None: ...
- def width(self, /) -> float: ...
- class QPlaneMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
- heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
- meshResolutionChanged : typing.ClassVar[Signal] = ... # meshResolutionChanged(QSize)
- mirroredChanged : typing.ClassVar[Signal] = ... # mirroredChanged(bool)
- widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, width: float | None = ..., height: float | None = ..., meshResolution: PySide6.QtCore.QSize | None = ..., mirrored: bool | None = ...) -> None: ...
- def height(self, /) -> float: ...
- def meshResolution(self, /) -> PySide6.QtCore.QSize: ...
- def mirrored(self, /) -> bool: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setHeight(self, height: float, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
- def setMirrored(self, mirrored: bool, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def setWidth(self, width: float, /) -> None: ...
- def width(self, /) -> float: ...
- class QSkyboxEntity(PySide6.Qt3DCore.Qt3DCore.QEntity):
- baseNameChanged : typing.ClassVar[Signal] = ... # baseNameChanged(QString)
- extensionChanged : typing.ClassVar[Signal] = ... # extensionChanged(QString)
- gammaCorrectEnabledChanged: typing.ClassVar[Signal] = ... # gammaCorrectEnabledChanged(bool)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, baseName: str | None = ..., extension: str | None = ..., gammaCorrect: bool | None = ...) -> None: ...
- def baseName(self, /) -> str: ...
- def extension(self, /) -> str: ...
- def isGammaCorrectEnabled(self, /) -> bool: ...
- def setBaseName(self, path: str, /) -> None: ...
- def setExtension(self, extension: str, /) -> None: ...
- def setGammaCorrectEnabled(self, enabled: bool, /) -> None: ...
- class QSphereGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
- generateTangentsChanged : typing.ClassVar[Signal] = ... # generateTangentsChanged(bool)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., generateTangents: bool | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., tangentAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
- def generateTangents(self, /) -> bool: ...
- def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setGenerateTangents(self, gen: bool, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def slices(self, /) -> int: ...
- def tangentAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def updateIndices(self, /) -> None: ...
- def updateVertices(self, /) -> None: ...
- class QSphereGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
- generateTangentsChanged : typing.ClassVar[Signal] = ... # generateTangentsChanged(bool)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., generateTangents: bool | None = ...) -> None: ...
- def generateTangents(self, /) -> bool: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGenerateTangents(self, gen: bool, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- class QSphereMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
- generateTangentsChanged : typing.ClassVar[Signal] = ... # generateTangentsChanged(bool)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., generateTangents: bool | None = ...) -> None: ...
- def generateTangents(self, /) -> bool: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGenerateTangents(self, gen: bool, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- class QSpriteGrid(PySide6.Qt3DExtras.Qt3DExtras.QAbstractSpriteSheet):
- columnsChanged : typing.ClassVar[Signal] = ... # columnsChanged(int)
- rowsChanged : typing.ClassVar[Signal] = ... # rowsChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rows: int | None = ..., columns: int | None = ...) -> None: ...
- def columns(self, /) -> int: ...
- def rows(self, /) -> int: ...
- def setColumns(self, columns: int, /) -> None: ...
- def setRows(self, rows: int, /) -> None: ...
- class QSpriteSheet(PySide6.Qt3DExtras.Qt3DExtras.QAbstractSpriteSheet):
- spritesChanged : typing.ClassVar[Signal] = ... # spritesChanged(QList<QSpriteSheetItem*>)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, sprites: collections.abc.Sequence[PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem] | None = ...) -> None: ...
- @typing.overload
- def addSprite(self, sprite: PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem, /) -> None: ...
- @typing.overload
- def addSprite(self, x: int, y: int, width: int, height: int, /) -> PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem: ...
- def removeSprite(self, sprite: PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem, /) -> None: ...
- def setSprites(self, sprites: collections.abc.Sequence[PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem], /) -> None: ...
- def sprites(self, /) -> typing.List[PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem]: ...
- class QSpriteSheetItem(PySide6.Qt3DCore.Qt3DCore.QNode):
- heightChanged : typing.ClassVar[Signal] = ... # heightChanged(int)
- widthChanged : typing.ClassVar[Signal] = ... # widthChanged(int)
- xChanged : typing.ClassVar[Signal] = ... # xChanged(int)
- yChanged : typing.ClassVar[Signal] = ... # yChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, x: int | None = ..., y: int | None = ..., width: int | None = ..., height: int | None = ...) -> None: ...
- def height(self, /) -> int: ...
- def setHeight(self, height: int, /) -> None: ...
- def setWidth(self, width: int, /) -> None: ...
- def setX(self, x: int, /) -> None: ...
- def setY(self, y: int, /) -> None: ...
- def width(self, /) -> int: ...
- def x(self, /) -> int: ...
- def y(self, /) -> int: ...
- class QText2DEntity(PySide6.Qt3DCore.Qt3DCore.QEntity):
- colorChanged : typing.ClassVar[Signal] = ... # colorChanged(QColor)
- fontChanged : typing.ClassVar[Signal] = ... # fontChanged(QFont)
- heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
- textChanged : typing.ClassVar[Signal] = ... # textChanged(QString)
- widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, font: PySide6.QtGui.QFont | None = ..., text: str | None = ..., color: PySide6.QtGui.QColor | None = ..., width: float | None = ..., height: float | None = ..., alignment: PySide6.QtCore.Qt.AlignmentFlag | None = ...) -> None: ...
- def alignment(self, /) -> PySide6.QtCore.Qt.AlignmentFlag: ...
- def color(self, /) -> PySide6.QtGui.QColor: ...
- def font(self, /) -> PySide6.QtGui.QFont: ...
- def height(self, /) -> float: ...
- def setAlignment(self, alignment: PySide6.QtCore.Qt.AlignmentFlag, /) -> None: ...
- def setColor(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setFont(self, font: PySide6.QtGui.QFont | str | collections.abc.Sequence[str], /) -> None: ...
- def setHeight(self, height: float, /) -> None: ...
- def setText(self, text: str, /) -> None: ...
- def setWidth(self, width: float, /) -> None: ...
- def text(self, /) -> str: ...
- def width(self, /) -> float: ...
- class QTextureMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
- alphaBlendingEnabledChanged: typing.ClassVar[Signal] = ... # alphaBlendingEnabledChanged(bool)
- textureChanged : typing.ClassVar[Signal] = ... # textureChanged(Qt3DRender::QAbstractTexture*)
- textureOffsetChanged : typing.ClassVar[Signal] = ... # textureOffsetChanged(QVector2D)
- textureTransformChanged : typing.ClassVar[Signal] = ... # textureTransformChanged(QMatrix3x3)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, texture: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., textureOffset: PySide6.QtGui.QVector2D | None = ..., textureTransform: PySide6.QtGui.QMatrix3x3 | None = ..., alphaBlending: bool | None = ...) -> None: ...
- def isAlphaBlendingEnabled(self, /) -> bool: ...
- def setAlphaBlendingEnabled(self, enabled: bool, /) -> None: ...
- def setTexture(self, texture: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
- def setTextureOffset(self, textureOffset: PySide6.QtGui.QVector2D, /) -> None: ...
- def setTextureTransform(self, matrix: PySide6.QtGui.QMatrix3x3, /) -> None: ...
- def texture(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
- def textureOffset(self, /) -> PySide6.QtGui.QVector2D: ...
- def textureTransform(self, /) -> PySide6.QtGui.QMatrix3x3: ...
- class QTorusGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
- minorRadiusChanged : typing.ClassVar[Signal] = ... # minorRadiusChanged(float)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., minorRadius: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
- def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def minorRadius(self, /) -> float: ...
- def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setMinorRadius(self, minorRadius: float, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def slices(self, /) -> int: ...
- def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def updateIndices(self, /) -> None: ...
- def updateVertices(self, /) -> None: ...
- class QTorusGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
- minorRadiusChanged : typing.ClassVar[Signal] = ... # minorRadiusChanged(float)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., minorRadius: float | None = ...) -> None: ...
- def minorRadius(self, /) -> float: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setMinorRadius(self, minorRadius: float, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- class QTorusMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
- minorRadiusChanged : typing.ClassVar[Signal] = ... # minorRadiusChanged(float)
- radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
- ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
- slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., minorRadius: float | None = ...) -> None: ...
- def minorRadius(self, /) -> float: ...
- def radius(self, /) -> float: ...
- def rings(self, /) -> int: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setMinorRadius(self, minorRadius: float, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
- def setRadius(self, radius: float, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setRings(self, rings: int, /) -> None: ...
- def setSlices(self, slices: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def slices(self, /) -> int: ...
- class Qt3DWindow(PySide6.QtGui.QWindow):
- def __init__(self, /, screen: PySide6.QtGui.QScreen | None = ..., arg__2: PySide6.Qt3DRender.Qt3DRender.API = ...) -> None: ...
- def activeFrameGraph(self, /) -> PySide6.Qt3DRender.Qt3DRender.QFrameGraphNode: ...
- def camera(self, /) -> PySide6.Qt3DRender.Qt3DRender.QCamera: ...
- def defaultFrameGraph(self, /) -> PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer: ...
- def event(self, e: PySide6.QtCore.QEvent, /) -> bool: ...
- @typing.overload
- def registerAspect(self, aspect: PySide6.Qt3DCore.Qt3DCore.QAbstractAspect, /) -> None: ...
- @typing.overload
- def registerAspect(self, name: str, /) -> None: ...
- def renderSettings(self, /) -> PySide6.Qt3DRender.Qt3DRender.QRenderSettings: ...
- def resizeEvent(self, arg__1: PySide6.QtGui.QResizeEvent, /) -> None: ...
- def setActiveFrameGraph(self, activeFrameGraph: PySide6.Qt3DRender.Qt3DRender.QFrameGraphNode, /) -> None: ...
- def setRootEntity(self, root: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
- def showEvent(self, e: PySide6.QtGui.QShowEvent, /) -> None: ...
- @staticmethod
- def setupWindowSurface(window: PySide6.QtGui.QWindow, arg__2: PySide6.Qt3DRender.Qt3DRender.API, /) -> None: ...
- # eof
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