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- # Copyright (C) 2022 The Qt Company Ltd.
- # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
- """
- This file contains the exact signatures for all functions in module
- PySide6.QtQuick, except for defaults which are replaced by "...".
- """
- # mypy: disable-error-code="override, overload-overlap"
- # Module `PySide6.QtQuick`
- import PySide6.QtQuick
- import PySide6.QtCore
- import PySide6.QtGui
- import PySide6.QtOpenGL
- import PySide6.QtQml
- import enum
- import typing
- import collections.abc
- from PySide6.QtCore import Signal
- from shiboken6 import Shiboken
- class QIntList: ...
- class QQuickAsyncImageProvider(PySide6.QtQuick.QQuickImageProvider):
- def __init__(self, /) -> None: ...
- def requestImageResponse(self, id: str, requestedSize: PySide6.QtCore.QSize, /) -> PySide6.QtQuick.QQuickImageResponse: ...
- class QQuickFramebufferObject(PySide6.QtQuick.QQuickItem):
- mirrorVerticallyChanged : typing.ClassVar[Signal] = ... # mirrorVerticallyChanged(bool)
- textureFollowsItemSizeChanged: typing.ClassVar[Signal] = ... # textureFollowsItemSizeChanged(bool)
- class Renderer(Shiboken.Object):
- def __init__(self, /) -> None: ...
- def createFramebufferObject(self, size: PySide6.QtCore.QSize, /) -> PySide6.QtOpenGL.QOpenGLFramebufferObject: ...
- def framebufferObject(self, /) -> PySide6.QtOpenGL.QOpenGLFramebufferObject: ...
- def invalidateFramebufferObject(self, /) -> None: ...
- def render(self, /) -> None: ...
- def synchronize(self, arg__1: PySide6.QtQuick.QQuickFramebufferObject, /) -> None: ...
- def update(self, /) -> None: ...
- def __init__(self, /, parent: PySide6.QtQuick.QQuickItem | None = ..., *, textureFollowsItemSize: bool | None = ..., mirrorVertically: bool | None = ...) -> None: ...
- def createRenderer(self, /) -> PySide6.QtQuick.QQuickFramebufferObject.Renderer: ...
- def geometryChange(self, newGeometry: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, oldGeometry: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def isTextureProvider(self, /) -> bool: ...
- def mirrorVertically(self, /) -> bool: ...
- def releaseResources(self, /) -> None: ...
- def setMirrorVertically(self, enable: bool, /) -> None: ...
- def setTextureFollowsItemSize(self, follows: bool, /) -> None: ...
- def textureFollowsItemSize(self, /) -> bool: ...
- def textureProvider(self, /) -> PySide6.QtQuick.QSGTextureProvider: ...
- def updatePaintNode(self, arg__1: PySide6.QtQuick.QSGNode, arg__2: PySide6.QtQuick.QQuickItem.UpdatePaintNodeData, /) -> PySide6.QtQuick.QSGNode: ...
- class QQuickGraphicsConfiguration(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, other: PySide6.QtQuick.QQuickGraphicsConfiguration, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def deviceExtensions(self, /) -> typing.List[PySide6.QtCore.QByteArray]: ...
- def isAutomaticPipelineCacheEnabled(self, /) -> bool: ...
- def isDebugLayerEnabled(self, /) -> bool: ...
- def isDebugMarkersEnabled(self, /) -> bool: ...
- def isDepthBufferEnabledFor2D(self, /) -> bool: ...
- def pipelineCacheLoadFile(self, /) -> str: ...
- def pipelineCacheSaveFile(self, /) -> str: ...
- @staticmethod
- def preferredInstanceExtensions() -> typing.List[PySide6.QtCore.QByteArray]: ...
- def prefersSoftwareDevice(self, /) -> bool: ...
- def setAutomaticPipelineCache(self, enable: bool, /) -> None: ...
- def setDebugLayer(self, enable: bool, /) -> None: ...
- def setDebugMarkers(self, enable: bool, /) -> None: ...
- def setDepthBufferFor2D(self, enable: bool, /) -> None: ...
- def setDeviceExtensions(self, extensions: collections.abc.Sequence[PySide6.QtCore.QByteArray], /) -> None: ...
- def setPipelineCacheLoadFile(self, filename: str, /) -> None: ...
- def setPipelineCacheSaveFile(self, filename: str, /) -> None: ...
- def setPreferSoftwareDevice(self, enable: bool, /) -> None: ...
- def setTimestamps(self, enable: bool, /) -> None: ...
- def timestampsEnabled(self, /) -> bool: ...
- class QQuickGraphicsDevice(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, other: PySide6.QtQuick.QQuickGraphicsDevice, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- @staticmethod
- def fromAdapter(adapterLuidLow: int, adapterLuidHigh: int, /, featureLevel: int | None = ...) -> PySide6.QtQuick.QQuickGraphicsDevice: ...
- @staticmethod
- def fromDeviceAndContext(device: int, context: int, /) -> PySide6.QtQuick.QQuickGraphicsDevice: ...
- @staticmethod
- def fromOpenGLContext(context: PySide6.QtGui.QOpenGLContext, /) -> PySide6.QtQuick.QQuickGraphicsDevice: ...
- @staticmethod
- def fromRhi(rhi: PySide6.QtGui.QRhi, /) -> PySide6.QtQuick.QQuickGraphicsDevice: ...
- @staticmethod
- def fromRhiAdapter(adapter: PySide6.QtGui.QRhiAdapter, /) -> PySide6.QtQuick.QQuickGraphicsDevice: ...
- def isNull(self, /) -> bool: ...
- class QQuickImageProvider(PySide6.QtQml.QQmlImageProviderBase):
- def __init__(self, type: PySide6.QtQml.QQmlImageProviderBase.ImageType, /, flags: PySide6.QtQml.QQmlImageProviderBase.Flag = ...) -> None: ...
- def flags(self, /) -> PySide6.QtQml.QQmlImageProviderBase.Flag: ...
- def imageType(self, /) -> PySide6.QtQml.QQmlImageProviderBase.ImageType: ...
- def requestImage(self, id: str, size: PySide6.QtCore.QSize, requestedSize: PySide6.QtCore.QSize, /) -> PySide6.QtGui.QImage: ...
- def requestPixmap(self, id: str, size: PySide6.QtCore.QSize, requestedSize: PySide6.QtCore.QSize, /) -> PySide6.QtGui.QPixmap: ...
- def requestTexture(self, id: str, size: PySide6.QtCore.QSize, requestedSize: PySide6.QtCore.QSize, /) -> PySide6.QtQuick.QQuickTextureFactory: ...
- class QQuickImageResponse(PySide6.QtCore.QObject):
- finished : typing.ClassVar[Signal] = ... # finished()
- def __init__(self, /) -> None: ...
- def cancel(self, /) -> None: ...
- def errorString(self, /) -> str: ...
- def textureFactory(self, /) -> PySide6.QtQuick.QQuickTextureFactory: ...
- class QQuickItem(PySide6.QtCore.QObject, PySide6.QtQml.QQmlParserStatus):
- activeFocusChanged : typing.ClassVar[Signal] = ... # activeFocusChanged(bool)
- activeFocusOnTabChanged : typing.ClassVar[Signal] = ... # activeFocusOnTabChanged(bool)
- antialiasingChanged : typing.ClassVar[Signal] = ... # antialiasingChanged(bool)
- baselineOffsetChanged : typing.ClassVar[Signal] = ... # baselineOffsetChanged(double)
- childrenChanged : typing.ClassVar[Signal] = ... # childrenChanged()
- childrenRectChanged : typing.ClassVar[Signal] = ... # childrenRectChanged(QRectF)
- clipChanged : typing.ClassVar[Signal] = ... # clipChanged(bool)
- containmentMaskChanged : typing.ClassVar[Signal] = ... # containmentMaskChanged()
- enabledChanged : typing.ClassVar[Signal] = ... # enabledChanged()
- focusChanged : typing.ClassVar[Signal] = ... # focusChanged(bool)
- focusPolicyChanged : typing.ClassVar[Signal] = ... # focusPolicyChanged(Qt::FocusPolicy)
- heightChanged : typing.ClassVar[Signal] = ... # heightChanged()
- implicitHeightChanged : typing.ClassVar[Signal] = ... # implicitHeightChanged()
- implicitWidthChanged : typing.ClassVar[Signal] = ... # implicitWidthChanged()
- opacityChanged : typing.ClassVar[Signal] = ... # opacityChanged()
- paletteChanged : typing.ClassVar[Signal] = ... # paletteChanged()
- paletteCreated : typing.ClassVar[Signal] = ... # paletteCreated()
- parentChanged : typing.ClassVar[Signal] = ... # parentChanged(QQuickItem*)
- rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged()
- scaleChanged : typing.ClassVar[Signal] = ... # scaleChanged()
- smoothChanged : typing.ClassVar[Signal] = ... # smoothChanged(bool)
- stateChanged : typing.ClassVar[Signal] = ... # stateChanged(QString)
- transformOriginChanged : typing.ClassVar[Signal] = ... # transformOriginChanged(TransformOrigin)
- visibleChanged : typing.ClassVar[Signal] = ... # visibleChanged()
- visibleChildrenChanged : typing.ClassVar[Signal] = ... # visibleChildrenChanged()
- widthChanged : typing.ClassVar[Signal] = ... # widthChanged()
- windowChanged : typing.ClassVar[Signal] = ... # windowChanged(QQuickWindow*)
- xChanged : typing.ClassVar[Signal] = ... # xChanged()
- yChanged : typing.ClassVar[Signal] = ... # yChanged()
- zChanged : typing.ClassVar[Signal] = ... # zChanged()
- class Flag(enum.Flag):
- ItemClipsChildrenToShape = 0x1
- ItemAcceptsInputMethod = 0x2
- ItemIsFocusScope = 0x4
- ItemHasContents = 0x8
- ItemAcceptsDrops = 0x10
- ItemIsViewport = 0x20
- ItemObservesViewport = 0x40
- class ItemChange(enum.Enum):
- ItemChildAddedChange = 0x0
- ItemChildRemovedChange = 0x1
- ItemSceneChange = 0x2
- ItemVisibleHasChanged = 0x3
- ItemParentHasChanged = 0x4
- ItemOpacityHasChanged = 0x5
- ItemActiveFocusHasChanged = 0x6
- ItemRotationHasChanged = 0x7
- ItemAntialiasingHasChanged = 0x8
- ItemDevicePixelRatioHasChanged = 0x9
- ItemEnabledHasChanged = 0xa
- ItemScaleHasChanged = 0xb
- ItemTransformHasChanged = 0xc
- class TransformOrigin(enum.Enum):
- TopLeft = 0x0
- Top = 0x1
- TopRight = 0x2
- Left = 0x3
- Center = 0x4
- Right = 0x5
- BottomLeft = 0x6
- Bottom = 0x7
- BottomRight = 0x8
- class UpdatePaintNodeData(Shiboken.Object):
- def __init__(self, UpdatePaintNodeData: PySide6.QtQuick.QQuickItem.UpdatePaintNodeData, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __init__(self, /, parent: PySide6.QtQuick.QQuickItem | None = ..., *, x: float | None = ..., y: float | None = ..., z: float | None = ..., width: float | None = ..., height: float | None = ..., opacity: float | None = ..., enabled: bool | None = ..., visible: bool | None = ..., state: str | None = ..., childrenRect: PySide6.QtCore.QRectF | None = ..., baselineOffset: float | None = ..., clip: bool | None = ..., focus: bool | None = ..., activeFocus: bool | None = ..., activeFocusOnTab: bool | None = ..., focusPolicy: PySide6.QtCore.Qt.FocusPolicy | None = ..., rotation: float | None = ..., scale: float | None = ..., transformOrigin: PySide6.QtQuick.QQuickItem.TransformOrigin | None = ..., transformOriginPoint: PySide6.QtCore.QPointF | None = ..., smooth: bool | None = ..., antialiasing: bool | None = ..., implicitWidth: float | None = ..., implicitHeight: float | None = ..., containmentMask: PySide6.QtCore.QObject | None = ...) -> None: ...
- def __repr__(self, /) -> str: ...
- def acceptHoverEvents(self, /) -> bool: ...
- def acceptTouchEvents(self, /) -> bool: ...
- def acceptedMouseButtons(self, /) -> PySide6.QtCore.Qt.MouseButton: ...
- def activeFocusOnTab(self, /) -> bool: ...
- def antialiasing(self, /) -> bool: ...
- def baselineOffset(self, /) -> float: ...
- def boundingRect(self, /) -> PySide6.QtCore.QRectF: ...
- def childAt(self, x: float, y: float, /) -> PySide6.QtQuick.QQuickItem: ...
- def childItems(self, /) -> typing.List[PySide6.QtQuick.QQuickItem]: ...
- def childMouseEventFilter(self, arg__1: PySide6.QtQuick.QQuickItem, arg__2: PySide6.QtCore.QEvent, /) -> bool: ...
- def childrenRect(self, /) -> PySide6.QtCore.QRectF: ...
- def classBegin(self, /) -> None: ...
- def clip(self, /) -> bool: ...
- def clipRect(self, /) -> PySide6.QtCore.QRectF: ...
- def componentComplete(self, /) -> None: ...
- def containmentMask(self, /) -> PySide6.QtCore.QObject: ...
- def contains(self, point: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> bool: ...
- def cursor(self, /) -> PySide6.QtGui.QCursor: ...
- def dragEnterEvent(self, arg__1: PySide6.QtGui.QDragEnterEvent, /) -> None: ...
- def dragLeaveEvent(self, arg__1: PySide6.QtGui.QDragLeaveEvent, /) -> None: ...
- def dragMoveEvent(self, arg__1: PySide6.QtGui.QDragMoveEvent, /) -> None: ...
- def dropEvent(self, arg__1: PySide6.QtGui.QDropEvent, /) -> None: ...
- def dumpItemTree(self, /) -> None: ...
- def ensurePolished(self, /) -> None: ...
- def event(self, arg__1: PySide6.QtCore.QEvent, /) -> bool: ...
- def filtersChildMouseEvents(self, /) -> bool: ...
- def flags(self, /) -> PySide6.QtQuick.QQuickItem.Flag: ...
- def focusInEvent(self, arg__1: PySide6.QtGui.QFocusEvent, /) -> None: ...
- def focusOutEvent(self, arg__1: PySide6.QtGui.QFocusEvent, /) -> None: ...
- def focusPolicy(self, /) -> PySide6.QtCore.Qt.FocusPolicy: ...
- @typing.overload
- def forceActiveFocus(self, /) -> None: ...
- @typing.overload
- def forceActiveFocus(self, reason: PySide6.QtCore.Qt.FocusReason, /) -> None: ...
- def geometryChange(self, newGeometry: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, oldGeometry: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def grabMouse(self, /) -> None: ...
- @typing.overload
- def grabToImage(self, /, targetSize: PySide6.QtCore.QSize = ...) -> PySide6.QtQuick.QSharedPointer_QQuickItemGrabResult: ...
- @typing.overload
- def grabToImage(self, callback: PySide6.QtQml.QJSValue | PySide6.QtQml.QJSValue.SpecialValue | bool | str | bytes | bytearray | memoryview | float | int, /, targetSize: PySide6.QtCore.QSize = ...) -> bool: ...
- def grabTouchPoints(self, ids: collections.abc.Sequence[int], /) -> None: ...
- def hasActiveFocus(self, /) -> bool: ...
- def hasFocus(self, /) -> bool: ...
- def height(self, /) -> float: ...
- def heightValid(self, /) -> bool: ...
- def hoverEnterEvent(self, event: PySide6.QtGui.QHoverEvent, /) -> None: ...
- def hoverLeaveEvent(self, event: PySide6.QtGui.QHoverEvent, /) -> None: ...
- def hoverMoveEvent(self, event: PySide6.QtGui.QHoverEvent, /) -> None: ...
- def implicitHeight(self, /) -> float: ...
- def implicitWidth(self, /) -> float: ...
- def inputMethodEvent(self, arg__1: PySide6.QtGui.QInputMethodEvent, /) -> None: ...
- def inputMethodQuery(self, query: PySide6.QtCore.Qt.InputMethodQuery, /) -> typing.Any: ...
- def isAncestorOf(self, child: PySide6.QtQuick.QQuickItem, /) -> bool: ...
- def isComponentComplete(self, /) -> bool: ...
- def isEnabled(self, /) -> bool: ...
- def isFocusScope(self, /) -> bool: ...
- def isTextureProvider(self, /) -> bool: ...
- def isUnderMouse(self, /) -> bool: ...
- def isVisible(self, /) -> bool: ...
- def itemTransform(self, arg__1: PySide6.QtQuick.QQuickItem, /) -> typing.Tuple[bool, PySide6.QtGui.QTransform]: ...
- def keepMouseGrab(self, /) -> bool: ...
- def keepTouchGrab(self, /) -> bool: ...
- def keyPressEvent(self, event: PySide6.QtGui.QKeyEvent, /) -> None: ...
- def keyReleaseEvent(self, event: PySide6.QtGui.QKeyEvent, /) -> None: ...
- @typing.overload
- def mapFromGlobal(self, point: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapFromGlobal(self, x: float, y: float, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapFromItem(self, item: PySide6.QtQuick.QQuickItem, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> PySide6.QtCore.QRectF: ...
- @typing.overload
- def mapFromItem(self, item: PySide6.QtQuick.QQuickItem, point: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapFromItem(self, item: PySide6.QtQuick.QQuickItem, x: float, y: float, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapFromItem(self, item: PySide6.QtQuick.QQuickItem, x: float, y: float, width: float, height: float, /) -> PySide6.QtCore.QRectF: ...
- def mapFromScene(self, point: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> PySide6.QtCore.QPointF: ...
- def mapRectFromItem(self, item: PySide6.QtQuick.QQuickItem, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> PySide6.QtCore.QRectF: ...
- def mapRectFromScene(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> PySide6.QtCore.QRectF: ...
- def mapRectToItem(self, item: PySide6.QtQuick.QQuickItem, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> PySide6.QtCore.QRectF: ...
- def mapRectToScene(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> PySide6.QtCore.QRectF: ...
- @typing.overload
- def mapToGlobal(self, point: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapToGlobal(self, x: float, y: float, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapToItem(self, item: PySide6.QtQuick.QQuickItem, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> PySide6.QtCore.QRectF: ...
- @typing.overload
- def mapToItem(self, item: PySide6.QtQuick.QQuickItem, point: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapToItem(self, item: PySide6.QtQuick.QQuickItem, x: float, y: float, /) -> PySide6.QtCore.QPointF: ...
- @typing.overload
- def mapToItem(self, item: PySide6.QtQuick.QQuickItem, x: float, y: float, width: float, height: float, /) -> PySide6.QtCore.QRectF: ...
- def mapToScene(self, point: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> PySide6.QtCore.QPointF: ...
- def mouseDoubleClickEvent(self, event: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mouseMoveEvent(self, event: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mousePressEvent(self, event: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mouseReleaseEvent(self, event: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mouseUngrabEvent(self, /) -> None: ...
- def nextItemInFocusChain(self, /, forward: bool = ...) -> PySide6.QtQuick.QQuickItem: ...
- def opacity(self, /) -> float: ...
- def parentItem(self, /) -> PySide6.QtQuick.QQuickItem: ...
- def polish(self, /) -> None: ...
- def position(self, /) -> PySide6.QtCore.QPointF: ...
- def releaseResources(self, /) -> None: ...
- def resetAntialiasing(self, /) -> None: ...
- def resetHeight(self, /) -> None: ...
- def resetWidth(self, /) -> None: ...
- def rotation(self, /) -> float: ...
- def scale(self, /) -> float: ...
- def scopedFocusItem(self, /) -> PySide6.QtQuick.QQuickItem: ...
- def setAcceptHoverEvents(self, enabled: bool, /) -> None: ...
- def setAcceptTouchEvents(self, accept: bool, /) -> None: ...
- def setAcceptedMouseButtons(self, buttons: PySide6.QtCore.Qt.MouseButton, /) -> None: ...
- def setActiveFocusOnTab(self, arg__1: bool, /) -> None: ...
- def setAntialiasing(self, arg__1: bool, /) -> None: ...
- def setBaselineOffset(self, arg__1: float, /) -> None: ...
- def setClip(self, arg__1: bool, /) -> None: ...
- def setContainmentMask(self, mask: PySide6.QtCore.QObject, /) -> None: ...
- def setCursor(self, cursor: PySide6.QtGui.QCursor | PySide6.QtCore.Qt.CursorShape | PySide6.QtGui.QPixmap, /) -> None: ...
- def setEnabled(self, arg__1: bool, /) -> None: ...
- def setFiltersChildMouseEvents(self, filter: bool, /) -> None: ...
- def setFlag(self, flag: PySide6.QtQuick.QQuickItem.Flag, /, enabled: bool = ...) -> None: ...
- def setFlags(self, flags: PySide6.QtQuick.QQuickItem.Flag, /) -> None: ...
- @typing.overload
- def setFocus(self, arg__1: bool, /) -> None: ...
- @typing.overload
- def setFocus(self, focus: bool, reason: PySide6.QtCore.Qt.FocusReason, /) -> None: ...
- def setFocusPolicy(self, policy: PySide6.QtCore.Qt.FocusPolicy, /) -> None: ...
- def setHeight(self, arg__1: float, /) -> None: ...
- def setImplicitHeight(self, arg__1: float, /) -> None: ...
- def setImplicitSize(self, arg__1: float, arg__2: float, /) -> None: ...
- def setImplicitWidth(self, arg__1: float, /) -> None: ...
- def setKeepMouseGrab(self, arg__1: bool, /) -> None: ...
- def setKeepTouchGrab(self, arg__1: bool, /) -> None: ...
- def setOpacity(self, arg__1: float, /) -> None: ...
- def setParentItem(self, parent: PySide6.QtQuick.QQuickItem, /) -> None: ...
- def setPosition(self, arg__1: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> None: ...
- def setRotation(self, arg__1: float, /) -> None: ...
- def setScale(self, arg__1: float, /) -> None: ...
- def setSize(self, size: PySide6.QtCore.QSizeF | PySide6.QtCore.QSize, /) -> None: ...
- def setSmooth(self, arg__1: bool, /) -> None: ...
- def setState(self, arg__1: str, /) -> None: ...
- def setTransformOrigin(self, arg__1: PySide6.QtQuick.QQuickItem.TransformOrigin, /) -> None: ...
- def setTransformOriginPoint(self, arg__1: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, /) -> None: ...
- def setVisible(self, arg__1: bool, /) -> None: ...
- def setWidth(self, arg__1: float, /) -> None: ...
- def setX(self, arg__1: float, /) -> None: ...
- def setY(self, arg__1: float, /) -> None: ...
- def setZ(self, arg__1: float, /) -> None: ...
- def size(self, /) -> PySide6.QtCore.QSizeF: ...
- def smooth(self, /) -> bool: ...
- def stackAfter(self, arg__1: PySide6.QtQuick.QQuickItem, /) -> None: ...
- def stackBefore(self, arg__1: PySide6.QtQuick.QQuickItem, /) -> None: ...
- def state(self, /) -> str: ...
- def textureProvider(self, /) -> PySide6.QtQuick.QSGTextureProvider: ...
- def touchEvent(self, event: PySide6.QtGui.QTouchEvent, /) -> None: ...
- def touchUngrabEvent(self, /) -> None: ...
- def transformOrigin(self, /) -> PySide6.QtQuick.QQuickItem.TransformOrigin: ...
- def transformOriginPoint(self, /) -> PySide6.QtCore.QPointF: ...
- def ungrabMouse(self, /) -> None: ...
- def ungrabTouchPoints(self, /) -> None: ...
- def unsetCursor(self, /) -> None: ...
- def update(self, /) -> None: ...
- def updateInputMethod(self, /, queries: PySide6.QtCore.Qt.InputMethodQuery = ...) -> None: ...
- def updatePaintNode(self, arg__1: PySide6.QtQuick.QSGNode, arg__2: PySide6.QtQuick.QQuickItem.UpdatePaintNodeData, /) -> PySide6.QtQuick.QSGNode: ...
- def updatePolish(self, /) -> None: ...
- def viewportItem(self, /) -> PySide6.QtQuick.QQuickItem: ...
- def wheelEvent(self, event: PySide6.QtGui.QWheelEvent, /) -> None: ...
- def width(self, /) -> float: ...
- def widthValid(self, /) -> bool: ...
- def window(self, /) -> PySide6.QtQuick.QQuickWindow: ...
- def x(self, /) -> float: ...
- def y(self, /) -> float: ...
- def z(self, /) -> float: ...
- class QQuickItemGrabResult(PySide6.QtCore.QObject):
- ready : typing.ClassVar[Signal] = ... # ready()
- def event(self, arg__1: PySide6.QtCore.QEvent, /) -> bool: ...
- def image(self, /) -> PySide6.QtGui.QImage: ...
- @typing.overload
- def saveToFile(self, fileName: str, /) -> bool: ...
- @typing.overload
- def saveToFile(self, fileName: PySide6.QtCore.QUrl | str, /) -> bool: ...
- def url(self, /) -> PySide6.QtCore.QUrl: ...
- class QQuickOpenGLUtils(Shiboken.Object):
- @staticmethod
- def resetOpenGLState() -> None: ...
- class QQuickPaintedItem(PySide6.QtQuick.QQuickItem):
- contentsScaleChanged : typing.ClassVar[Signal] = ... # contentsScaleChanged()
- contentsSizeChanged : typing.ClassVar[Signal] = ... # contentsSizeChanged()
- fillColorChanged : typing.ClassVar[Signal] = ... # fillColorChanged()
- renderTargetChanged : typing.ClassVar[Signal] = ... # renderTargetChanged()
- textureSizeChanged : typing.ClassVar[Signal] = ... # textureSizeChanged()
- class PerformanceHint(enum.Flag):
- FastFBOResizing = 0x1
- class RenderTarget(enum.Enum):
- Image = 0x0
- FramebufferObject = 0x1
- InvertedYFramebufferObject = 0x2
- def __init__(self, /, parent: PySide6.QtQuick.QQuickItem | None = ..., *, contentsSize: PySide6.QtCore.QSize | None = ..., fillColor: PySide6.QtGui.QColor | None = ..., contentsScale: float | None = ..., renderTarget: PySide6.QtQuick.QQuickPaintedItem.RenderTarget | None = ..., textureSize: PySide6.QtCore.QSize | None = ...) -> None: ...
- def antialiasing(self, /) -> bool: ...
- def contentsBoundingRect(self, /) -> PySide6.QtCore.QRectF: ...
- def contentsScale(self, /) -> float: ...
- def contentsSize(self, /) -> PySide6.QtCore.QSize: ...
- def fillColor(self, /) -> PySide6.QtGui.QColor: ...
- def isTextureProvider(self, /) -> bool: ...
- def mipmap(self, /) -> bool: ...
- def opaquePainting(self, /) -> bool: ...
- def paint(self, painter: PySide6.QtGui.QPainter, /) -> None: ...
- def performanceHints(self, /) -> PySide6.QtQuick.QQuickPaintedItem.PerformanceHint: ...
- def releaseResources(self, /) -> None: ...
- def renderTarget(self, /) -> PySide6.QtQuick.QQuickPaintedItem.RenderTarget: ...
- def resetContentsSize(self, /) -> None: ...
- def setAntialiasing(self, enable: bool, /) -> None: ...
- def setContentsScale(self, arg__1: float, /) -> None: ...
- def setContentsSize(self, arg__1: PySide6.QtCore.QSize, /) -> None: ...
- def setFillColor(self, arg__1: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setMipmap(self, enable: bool, /) -> None: ...
- def setOpaquePainting(self, opaque: bool, /) -> None: ...
- def setPerformanceHint(self, hint: PySide6.QtQuick.QQuickPaintedItem.PerformanceHint, /, enabled: bool = ...) -> None: ...
- def setPerformanceHints(self, hints: PySide6.QtQuick.QQuickPaintedItem.PerformanceHint, /) -> None: ...
- def setRenderTarget(self, target: PySide6.QtQuick.QQuickPaintedItem.RenderTarget, /) -> None: ...
- def setTextureSize(self, size: PySide6.QtCore.QSize, /) -> None: ...
- def textureProvider(self, /) -> PySide6.QtQuick.QSGTextureProvider: ...
- def textureSize(self, /) -> PySide6.QtCore.QSize: ...
- def update(self, /, rect: PySide6.QtCore.QRect = ...) -> None: ...
- def updatePaintNode(self, arg__1: PySide6.QtQuick.QSGNode, arg__2: PySide6.QtQuick.QQuickItem.UpdatePaintNodeData, /) -> PySide6.QtQuick.QSGNode: ...
- class QQuickRenderControl(PySide6.QtCore.QObject):
- renderRequested : typing.ClassVar[Signal] = ... # renderRequested()
- sceneChanged : typing.ClassVar[Signal] = ... # sceneChanged()
- def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
- def beginFrame(self, /) -> None: ...
- def commandBuffer(self, /) -> PySide6.QtGui.QRhiCommandBuffer: ...
- def endFrame(self, /) -> None: ...
- def initialize(self, /) -> bool: ...
- def invalidate(self, /) -> None: ...
- def polishItems(self, /) -> None: ...
- def prepareThread(self, targetThread: PySide6.QtCore.QThread, /) -> None: ...
- def render(self, /) -> None: ...
- def renderWindow(self, offset: PySide6.QtCore.QPoint, /) -> PySide6.QtGui.QWindow: ...
- @staticmethod
- def renderWindowFor(win: PySide6.QtQuick.QQuickWindow, /, offset: PySide6.QtCore.QPoint | None = ...) -> PySide6.QtGui.QWindow: ...
- def rhi(self, /) -> PySide6.QtGui.QRhi: ...
- def samples(self, /) -> int: ...
- def setSamples(self, sampleCount: int, /) -> None: ...
- def sync(self, /) -> bool: ...
- def window(self, /) -> PySide6.QtQuick.QQuickWindow: ...
- class QQuickRenderTarget(Shiboken.Object):
- class Flag(enum.Flag):
- MultisampleResolve = 0x1
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, other: PySide6.QtQuick.QQuickRenderTarget, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __eq__(self, rhs: PySide6.QtQuick.QQuickRenderTarget, /) -> bool: ...
- def __ne__(self, rhs: PySide6.QtQuick.QQuickRenderTarget, /) -> bool: ...
- def depthTexture(self, /) -> PySide6.QtGui.QRhiTexture: ...
- def devicePixelRatio(self, /) -> float: ...
- @typing.overload
- @staticmethod
- def fromD3D11Texture(texture: int, pixelSize: PySide6.QtCore.QSize, /, sampleCount: int = ...) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @typing.overload
- @staticmethod
- def fromD3D11Texture(texture: int, format: int, pixelSize: PySide6.QtCore.QSize, /, sampleCount: int = ...) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @typing.overload
- @staticmethod
- def fromD3D11Texture(texture: int, format: int, pixelSize: PySide6.QtCore.QSize, sampleCount: int, flags: PySide6.QtQuick.QQuickRenderTarget.Flag, /) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @typing.overload
- @staticmethod
- def fromD3D12Texture(texture: int, resourceState: int, format: int, pixelSize: PySide6.QtCore.QSize, /, sampleCount: int = ...) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @typing.overload
- @staticmethod
- def fromD3D12Texture(texture: int, resourceState: int, format: int, viewFormat: int, pixelSize: PySide6.QtCore.QSize, sampleCount: int, arraySize: int, flags: PySide6.QtQuick.QQuickRenderTarget.Flag, /) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @staticmethod
- def fromOpenGLRenderBuffer(renderbufferId: int, pixelSize: PySide6.QtCore.QSize, /, sampleCount: int = ...) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @typing.overload
- @staticmethod
- def fromOpenGLTexture(textureId: int, pixelSize: PySide6.QtCore.QSize, /, sampleCount: int = ...) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @typing.overload
- @staticmethod
- def fromOpenGLTexture(textureId: int, format: int, pixelSize: PySide6.QtCore.QSize, /, sampleCount: int = ...) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @typing.overload
- @staticmethod
- def fromOpenGLTexture(textureId: int, format: int, pixelSize: PySide6.QtCore.QSize, sampleCount: int, arraySize: int, flags: PySide6.QtQuick.QQuickRenderTarget.Flag, /) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @staticmethod
- def fromPaintDevice(device: PySide6.QtGui.QPaintDevice, /) -> PySide6.QtQuick.QQuickRenderTarget: ...
- @staticmethod
- def fromRhiRenderTarget(renderTarget: PySide6.QtGui.QRhiRenderTarget, /) -> PySide6.QtQuick.QQuickRenderTarget: ...
- def isNull(self, /) -> bool: ...
- def mirrorVertically(self, /) -> bool: ...
- def setDepthTexture(self, texture: PySide6.QtGui.QRhiTexture, /) -> None: ...
- def setDevicePixelRatio(self, ratio: float, /) -> None: ...
- def setMirrorVertically(self, enable: bool, /) -> None: ...
- class QQuickRhiItem(PySide6.QtQuick.QQuickItem):
- alphaBlendingChanged : typing.ClassVar[Signal] = ... # alphaBlendingChanged()
- autoRenderTargetChanged : typing.ClassVar[Signal] = ... # autoRenderTargetChanged()
- colorBufferFormatChanged : typing.ClassVar[Signal] = ... # colorBufferFormatChanged()
- effectiveColorBufferSizeChanged: typing.ClassVar[Signal] = ... # effectiveColorBufferSizeChanged()
- fixedColorBufferHeightChanged: typing.ClassVar[Signal] = ... # fixedColorBufferHeightChanged()
- fixedColorBufferWidthChanged: typing.ClassVar[Signal] = ... # fixedColorBufferWidthChanged()
- mirrorVerticallyChanged : typing.ClassVar[Signal] = ... # mirrorVerticallyChanged()
- sampleCountChanged : typing.ClassVar[Signal] = ... # sampleCountChanged()
- class TextureFormat(enum.Enum):
- RGBA8 = 0x0
- RGBA16F = 0x1
- RGBA32F = 0x2
- RGB10A2 = 0x3
- def __init__(self, /, parent: PySide6.QtQuick.QQuickItem | None = ..., *, sampleCount: int | None = ..., colorBufferFormat: PySide6.QtQuick.QQuickRhiItem.TextureFormat | None = ..., mirrorVertically: bool | None = ..., alphaBlending: bool | None = ..., fixedColorBufferWidth: int | None = ..., fixedColorBufferHeight: int | None = ..., effectiveColorBufferSize: PySide6.QtCore.QSize | None = ...) -> None: ...
- def alphaBlending(self, /) -> bool: ...
- def colorBufferFormat(self, /) -> PySide6.QtQuick.QQuickRhiItem.TextureFormat: ...
- def createRenderer(self, /) -> PySide6.QtQuick.QQuickRhiItemRenderer: ...
- def effectiveColorBufferSize(self, /) -> PySide6.QtCore.QSize: ...
- def event(self, arg__1: PySide6.QtCore.QEvent, /) -> bool: ...
- def fixedColorBufferHeight(self, /) -> int: ...
- def fixedColorBufferWidth(self, /) -> int: ...
- def geometryChange(self, newGeometry: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, oldGeometry: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def isAutoRenderTargetEnabled(self, /) -> bool: ...
- def isMirrorVerticallyEnabled(self, /) -> bool: ...
- def isTextureProvider(self, /) -> bool: ...
- def releaseResources(self, /) -> None: ...
- def sampleCount(self, /) -> int: ...
- def setAlphaBlending(self, enable: bool, /) -> None: ...
- def setAutoRenderTarget(self, enabled: bool, /) -> None: ...
- def setColorBufferFormat(self, format: PySide6.QtQuick.QQuickRhiItem.TextureFormat, /) -> None: ...
- def setFixedColorBufferHeight(self, height: int, /) -> None: ...
- def setFixedColorBufferWidth(self, width: int, /) -> None: ...
- def setMirrorVertically(self, enable: bool, /) -> None: ...
- def setSampleCount(self, samples: int, /) -> None: ...
- def textureProvider(self, /) -> PySide6.QtQuick.QSGTextureProvider: ...
- def updatePaintNode(self, arg__1: PySide6.QtQuick.QSGNode, arg__2: PySide6.QtQuick.QQuickItem.UpdatePaintNodeData, /) -> PySide6.QtQuick.QSGNode: ...
- class QQuickRhiItemRenderer(Shiboken.Object):
- def __init__(self, /) -> None: ...
- def colorTexture(self, /) -> PySide6.QtGui.QRhiTexture: ...
- def depthStencilBuffer(self, /) -> PySide6.QtGui.QRhiRenderBuffer: ...
- def initialize(self, cb: PySide6.QtGui.QRhiCommandBuffer, /) -> None: ...
- def msaaColorBuffer(self, /) -> PySide6.QtGui.QRhiRenderBuffer: ...
- def render(self, cb: PySide6.QtGui.QRhiCommandBuffer, /) -> None: ...
- def renderTarget(self, /) -> PySide6.QtGui.QRhiRenderTarget: ...
- def resolveTexture(self, /) -> PySide6.QtGui.QRhiTexture: ...
- def rhi(self, /) -> PySide6.QtGui.QRhi: ...
- def synchronize(self, item: PySide6.QtQuick.QQuickRhiItem, /) -> None: ...
- def update(self, /) -> None: ...
- class QQuickTextDocument(PySide6.QtCore.QObject):
- errorStringChanged : typing.ClassVar[Signal] = ... # errorStringChanged()
- modifiedChanged : typing.ClassVar[Signal] = ... # modifiedChanged()
- sourceChanged : typing.ClassVar[Signal] = ... # sourceChanged()
- statusChanged : typing.ClassVar[Signal] = ... # statusChanged()
- textDocumentChanged : typing.ClassVar[Signal] = ... # textDocumentChanged()
- class Status(enum.Enum):
- Null = 0x0
- Loading = 0x1
- Loaded = 0x2
- Saving = 0x3
- Saved = 0x4
- ReadError = 0x5
- WriteError = 0x6
- NonLocalFileError = 0x7
- def __init__(self, parent: PySide6.QtQuick.QQuickItem, /, *, source: PySide6.QtCore.QUrl | None = ..., modified: bool | None = ..., status: PySide6.QtQuick.QQuickTextDocument.Status | None = ..., errorString: str | None = ...) -> None: ...
- def errorString(self, /) -> str: ...
- def isModified(self, /) -> bool: ...
- def save(self, /) -> None: ...
- def saveAs(self, url: PySide6.QtCore.QUrl | str, /) -> None: ...
- def setModified(self, modified: bool, /) -> None: ...
- def setSource(self, url: PySide6.QtCore.QUrl | str, /) -> None: ...
- def setTextDocument(self, document: PySide6.QtGui.QTextDocument, /) -> None: ...
- def source(self, /) -> PySide6.QtCore.QUrl: ...
- def status(self, /) -> PySide6.QtQuick.QQuickTextDocument.Status: ...
- def textDocument(self, /) -> PySide6.QtGui.QTextDocument: ...
- class QQuickTextureFactory(PySide6.QtCore.QObject):
- def __init__(self, /) -> None: ...
- def createTexture(self, window: PySide6.QtQuick.QQuickWindow, /) -> PySide6.QtQuick.QSGTexture: ...
- def image(self, /) -> PySide6.QtGui.QImage: ...
- def textureByteCount(self, /) -> int: ...
- @staticmethod
- def textureFactoryForImage(image: PySide6.QtGui.QImage, /) -> PySide6.QtQuick.QQuickTextureFactory: ...
- def textureSize(self, /) -> PySide6.QtCore.QSize: ...
- class QQuickTransform(PySide6.QtCore.QObject):
- def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
- def appendToItem(self, arg__1: PySide6.QtQuick.QQuickItem, /) -> None: ...
- def applyTo(self, matrix: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
- def prependToItem(self, arg__1: PySide6.QtQuick.QQuickItem, /) -> None: ...
- def update(self, /) -> None: ...
- class QQuickView(PySide6.QtQuick.QQuickWindow):
- statusChanged : typing.ClassVar[Signal] = ... # statusChanged(QQuickView::Status)
- class ResizeMode(enum.Enum):
- SizeViewToRootObject = 0x0
- SizeRootObjectToView = 0x1
- class Status(enum.Enum):
- Null = 0x0
- Ready = 0x1
- Loading = 0x2
- Error = 0x3
- @typing.overload
- def __init__(self, engine: PySide6.QtQml.QQmlEngine, parent: PySide6.QtGui.QWindow, /, *, resizeMode: PySide6.QtQuick.QQuickView.ResizeMode | None = ..., status: PySide6.QtQuick.QQuickView.Status | None = ..., source: PySide6.QtCore.QUrl | None = ...) -> None: ...
- @typing.overload
- def __init__(self, uri: str, typeName: str, /, parent: PySide6.QtGui.QWindow | None = ..., *, resizeMode: PySide6.QtQuick.QQuickView.ResizeMode | None = ..., status: PySide6.QtQuick.QQuickView.Status | None = ..., source: PySide6.QtCore.QUrl | None = ...) -> None: ...
- @typing.overload
- def __init__(self, /, parent: PySide6.QtGui.QWindow | None = ..., *, resizeMode: PySide6.QtQuick.QQuickView.ResizeMode | None = ..., status: PySide6.QtQuick.QQuickView.Status | None = ..., source: PySide6.QtCore.QUrl | None = ...) -> None: ...
- @typing.overload
- def __init__(self, source: PySide6.QtCore.QUrl | str, renderControl: PySide6.QtQuick.QQuickRenderControl, /, *, resizeMode: PySide6.QtQuick.QQuickView.ResizeMode | None = ..., status: PySide6.QtQuick.QQuickView.Status | None = ...) -> None: ...
- @typing.overload
- def __init__(self, source: PySide6.QtCore.QUrl | str, /, parent: PySide6.QtGui.QWindow | None = ..., *, resizeMode: PySide6.QtQuick.QQuickView.ResizeMode | None = ..., status: PySide6.QtQuick.QQuickView.Status | None = ...) -> None: ...
- def engine(self, /) -> PySide6.QtQml.QQmlEngine: ...
- def errors(self, /) -> typing.List[PySide6.QtQml.QQmlError]: ...
- def initialSize(self, /) -> PySide6.QtCore.QSize: ...
- def keyPressEvent(self, arg__1: PySide6.QtGui.QKeyEvent, /) -> None: ...
- def keyReleaseEvent(self, arg__1: PySide6.QtGui.QKeyEvent, /) -> None: ...
- def loadFromModule(self, uri: str, typeName: str, /) -> None: ...
- def mouseMoveEvent(self, arg__1: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mousePressEvent(self, arg__1: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mouseReleaseEvent(self, arg__1: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def resizeEvent(self, arg__1: PySide6.QtGui.QResizeEvent, /) -> None: ...
- def resizeMode(self, /) -> PySide6.QtQuick.QQuickView.ResizeMode: ...
- def rootContext(self, /) -> PySide6.QtQml.QQmlContext: ...
- def rootObject(self, /) -> PySide6.QtQuick.QQuickItem: ...
- def setContent(self, url: PySide6.QtCore.QUrl | str, component: PySide6.QtQml.QQmlComponent, item: PySide6.QtCore.QObject, /) -> None: ...
- def setInitialProperties(self, initialProperties: typing.Dict[str, typing.Any], /) -> None: ...
- def setResizeMode(self, arg__1: PySide6.QtQuick.QQuickView.ResizeMode, /) -> None: ...
- def setSource(self, arg__1: PySide6.QtCore.QUrl | str, /) -> None: ...
- def sizeHint(self, /) -> PySide6.QtCore.QSize: ...
- def source(self, /) -> PySide6.QtCore.QUrl: ...
- def status(self, /) -> PySide6.QtQuick.QQuickView.Status: ...
- def timerEvent(self, arg__1: PySide6.QtCore.QTimerEvent, /) -> None: ...
- class QQuickWindow(PySide6.QtGui.QWindow):
- activeFocusItemChanged : typing.ClassVar[Signal] = ... # activeFocusItemChanged()
- afterAnimating : typing.ClassVar[Signal] = ... # afterAnimating()
- afterFrameEnd : typing.ClassVar[Signal] = ... # afterFrameEnd()
- afterRenderPassRecording : typing.ClassVar[Signal] = ... # afterRenderPassRecording()
- afterRendering : typing.ClassVar[Signal] = ... # afterRendering()
- afterSynchronizing : typing.ClassVar[Signal] = ... # afterSynchronizing()
- beforeFrameBegin : typing.ClassVar[Signal] = ... # beforeFrameBegin()
- beforeRenderPassRecording: typing.ClassVar[Signal] = ... # beforeRenderPassRecording()
- beforeRendering : typing.ClassVar[Signal] = ... # beforeRendering()
- beforeSynchronizing : typing.ClassVar[Signal] = ... # beforeSynchronizing()
- closing : typing.ClassVar[Signal] = ... # closing(QQuickCloseEvent*)
- colorChanged : typing.ClassVar[Signal] = ... # colorChanged(QColor)
- frameSwapped : typing.ClassVar[Signal] = ... # frameSwapped()
- paletteChanged : typing.ClassVar[Signal] = ... # paletteChanged()
- paletteCreated : typing.ClassVar[Signal] = ... # paletteCreated()
- sceneGraphAboutToStop : typing.ClassVar[Signal] = ... # sceneGraphAboutToStop()
- sceneGraphError : typing.ClassVar[Signal] = ... # sceneGraphError(QQuickWindow::SceneGraphError,QString)
- sceneGraphInitialized : typing.ClassVar[Signal] = ... # sceneGraphInitialized()
- sceneGraphInvalidated : typing.ClassVar[Signal] = ... # sceneGraphInvalidated()
- class CreateTextureOption(enum.Flag):
- TextureHasAlphaChannel = 0x1
- TextureHasMipmaps = 0x2
- TextureOwnsGLTexture = 0x4
- TextureCanUseAtlas = 0x8
- TextureIsOpaque = 0x10
- class GraphicsStateInfo(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, GraphicsStateInfo: PySide6.QtQuick.QQuickWindow.GraphicsStateInfo, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- class RenderStage(enum.Enum):
- BeforeSynchronizingStage = 0x0
- AfterSynchronizingStage = 0x1
- BeforeRenderingStage = 0x2
- AfterRenderingStage = 0x3
- AfterSwapStage = 0x4
- NoStage = 0x5
- class SceneGraphError(enum.Enum):
- ContextNotAvailable = 0x1
- class TextRenderType(enum.Enum):
- QtTextRendering = 0x0
- NativeTextRendering = 0x1
- CurveTextRendering = 0x2
- @typing.overload
- def __init__(self, renderControl: PySide6.QtQuick.QQuickRenderControl, /, *, color: PySide6.QtGui.QColor | None = ..., contentItem: PySide6.QtQuick.QQuickItem | None = ..., activeFocusItem: PySide6.QtQuick.QQuickItem | None = ...) -> None: ...
- @typing.overload
- def __init__(self, /, parent: PySide6.QtGui.QWindow | None = ..., *, color: PySide6.QtGui.QColor | None = ..., contentItem: PySide6.QtQuick.QQuickItem | None = ..., activeFocusItem: PySide6.QtQuick.QQuickItem | None = ...) -> None: ...
- def __repr__(self, /) -> str: ...
- def accessibleRoot(self, /) -> PySide6.QtGui.QAccessibleInterface: ...
- def activeFocusItem(self, /) -> PySide6.QtQuick.QQuickItem: ...
- def beginExternalCommands(self, /) -> None: ...
- def closeEvent(self, arg__1: PySide6.QtGui.QCloseEvent, /) -> None: ...
- def color(self, /) -> PySide6.QtGui.QColor: ...
- def contentItem(self, /) -> PySide6.QtQuick.QQuickItem: ...
- def createImageNode(self, /) -> PySide6.QtQuick.QSGImageNode: ...
- def createNinePatchNode(self, /) -> PySide6.QtQuick.QSGNinePatchNode: ...
- def createRectangleNode(self, /) -> PySide6.QtQuick.QSGRectangleNode: ...
- def createTextNode(self, /) -> PySide6.QtQuick.QSGTextNode: ...
- @typing.overload
- def createTextureFromImage(self, image: PySide6.QtGui.QImage, /) -> PySide6.QtQuick.QSGTexture: ...
- @typing.overload
- def createTextureFromImage(self, image: PySide6.QtGui.QImage, options: PySide6.QtQuick.QQuickWindow.CreateTextureOption, /) -> PySide6.QtQuick.QSGTexture: ...
- def createTextureFromRhiTexture(self, texture: PySide6.QtGui.QRhiTexture, /, options: PySide6.QtQuick.QQuickWindow.CreateTextureOption = ...) -> PySide6.QtQuick.QSGTexture: ...
- def effectiveDevicePixelRatio(self, /) -> float: ...
- def endExternalCommands(self, /) -> None: ...
- def event(self, arg__1: PySide6.QtCore.QEvent, /) -> bool: ...
- def exposeEvent(self, arg__1: PySide6.QtGui.QExposeEvent, /) -> None: ...
- def focusInEvent(self, arg__1: PySide6.QtGui.QFocusEvent, /) -> None: ...
- def focusObject(self, /) -> PySide6.QtCore.QObject: ...
- def focusOutEvent(self, arg__1: PySide6.QtGui.QFocusEvent, /) -> None: ...
- def grabWindow(self, /) -> PySide6.QtGui.QImage: ...
- @staticmethod
- def graphicsApi() -> PySide6.QtQuick.QSGRendererInterface.GraphicsApi: ...
- def graphicsConfiguration(self, /) -> PySide6.QtQuick.QQuickGraphicsConfiguration: ...
- def graphicsDevice(self, /) -> PySide6.QtQuick.QQuickGraphicsDevice: ...
- def graphicsStateInfo(self, /) -> PySide6.QtQuick.QQuickWindow.GraphicsStateInfo: ...
- @staticmethod
- def hasDefaultAlphaBuffer() -> bool: ...
- def hideEvent(self, arg__1: PySide6.QtGui.QHideEvent, /) -> None: ...
- def incubationController(self, /) -> PySide6.QtQml.QQmlIncubationController: ...
- def isPersistentGraphics(self, /) -> bool: ...
- def isPersistentSceneGraph(self, /) -> bool: ...
- def isSceneGraphInitialized(self, /) -> bool: ...
- def keyPressEvent(self, arg__1: PySide6.QtGui.QKeyEvent, /) -> None: ...
- def keyReleaseEvent(self, arg__1: PySide6.QtGui.QKeyEvent, /) -> None: ...
- def mouseDoubleClickEvent(self, arg__1: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mouseGrabberItem(self, /) -> PySide6.QtQuick.QQuickItem: ...
- def mouseMoveEvent(self, arg__1: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mousePressEvent(self, arg__1: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def mouseReleaseEvent(self, arg__1: PySide6.QtGui.QMouseEvent, /) -> None: ...
- def releaseResources(self, /) -> None: ...
- def renderTarget(self, /) -> PySide6.QtQuick.QQuickRenderTarget: ...
- def rendererInterface(self, /) -> PySide6.QtQuick.QSGRendererInterface: ...
- def resizeEvent(self, arg__1: PySide6.QtGui.QResizeEvent, /) -> None: ...
- def rhi(self, /) -> PySide6.QtGui.QRhi: ...
- @staticmethod
- def sceneGraphBackend() -> str: ...
- def scheduleRenderJob(self, job: PySide6.QtCore.QRunnable, schedule: PySide6.QtQuick.QQuickWindow.RenderStage, /) -> None: ...
- def setColor(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- @staticmethod
- def setDefaultAlphaBuffer(useAlpha: bool, /) -> None: ...
- @staticmethod
- def setGraphicsApi(api: PySide6.QtQuick.QSGRendererInterface.GraphicsApi, /) -> None: ...
- def setGraphicsConfiguration(self, config: PySide6.QtQuick.QQuickGraphicsConfiguration, /) -> None: ...
- def setGraphicsDevice(self, device: PySide6.QtQuick.QQuickGraphicsDevice, /) -> None: ...
- def setPersistentGraphics(self, persistent: bool, /) -> None: ...
- def setPersistentSceneGraph(self, persistent: bool, /) -> None: ...
- def setRenderTarget(self, target: PySide6.QtQuick.QQuickRenderTarget, /) -> None: ...
- @staticmethod
- def setSceneGraphBackend(backend: str, /) -> None: ...
- @staticmethod
- def setTextRenderType(renderType: PySide6.QtQuick.QQuickWindow.TextRenderType, /) -> None: ...
- def showEvent(self, arg__1: PySide6.QtGui.QShowEvent, /) -> None: ...
- def swapChain(self, /) -> PySide6.QtGui.QRhiSwapChain: ...
- def tabletEvent(self, arg__1: PySide6.QtGui.QTabletEvent, /) -> None: ...
- @staticmethod
- def textRenderType() -> PySide6.QtQuick.QQuickWindow.TextRenderType: ...
- def update(self, /) -> None: ...
- def wheelEvent(self, arg__1: PySide6.QtGui.QWheelEvent, /) -> None: ...
- class QSGBasicGeometryNode(PySide6.QtQuick.QSGNode):
- def __init__(self, type: PySide6.QtQuick.QSGNode.NodeType, /) -> None: ...
- def clipList(self, /) -> PySide6.QtQuick.QSGClipNode: ...
- def geometry(self, /) -> PySide6.QtQuick.QSGGeometry: ...
- def matrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- def setGeometry(self, geometry: PySide6.QtQuick.QSGGeometry, /) -> None: ...
- def setRendererClipList(self, c: PySide6.QtQuick.QSGClipNode, /) -> None: ...
- def setRendererMatrix(self, m: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
- class QSGClipNode(PySide6.QtQuick.QSGBasicGeometryNode):
- def __init__(self, /) -> None: ...
- def clipRect(self, /) -> PySide6.QtCore.QRectF: ...
- def isRectangular(self, /) -> bool: ...
- def setClipRect(self, arg__1: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def setIsRectangular(self, rectHint: bool, /) -> None: ...
- class QSGDynamicTexture(PySide6.QtQuick.QSGTexture):
- def __init__(self, /) -> None: ...
- def updateTexture(self, /) -> bool: ...
- class QSGFlatColorMaterial(PySide6.QtQuick.QSGMaterial):
- def __init__(self, /) -> None: ...
- def color(self, /) -> PySide6.QtGui.QColor: ...
- def compare(self, other: PySide6.QtQuick.QSGMaterial, /) -> int: ...
- def createShader(self, renderMode: PySide6.QtQuick.QSGRendererInterface.RenderMode, /) -> PySide6.QtQuick.QSGMaterialShader: ...
- def setColor(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def type(self, /) -> PySide6.QtQuick.QSGMaterialType: ...
- class QSGGeometry(Shiboken.Object):
- class Attribute(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, Attribute: PySide6.QtQuick.QSGGeometry.Attribute, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- @staticmethod
- def create(pos: int, tupleSize: int, primitiveType: int, /, isPosition: bool = ...) -> PySide6.QtQuick.QSGGeometry.Attribute: ...
- @staticmethod
- def createWithAttributeType(pos: int, tupleSize: int, primitiveType: int, attributeType: PySide6.QtQuick.QSGGeometry.AttributeType, /) -> PySide6.QtQuick.QSGGeometry.Attribute: ...
- class AttributeSet(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, AttributeSet: PySide6.QtQuick.QSGGeometry.AttributeSet, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- class AttributeType(enum.Enum):
- UnknownAttribute = 0x0
- PositionAttribute = 0x1
- ColorAttribute = 0x2
- TexCoordAttribute = 0x3
- TexCoord1Attribute = 0x4
- TexCoord2Attribute = 0x5
- class ColoredPoint2D(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, ColoredPoint2D: PySide6.QtQuick.QSGGeometry.ColoredPoint2D, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def set(self, nx: float, ny: float, nr: int, ng: int, nb: int, na: int, /) -> None: ...
- class DataPattern(enum.Enum):
- AlwaysUploadPattern = 0x0
- StreamPattern = 0x1
- DynamicPattern = 0x2
- StaticPattern = 0x3
- class DrawingMode(enum.IntEnum):
- DrawPoints = 0x0
- DrawLines = 0x1
- DrawLineLoop = 0x2
- DrawLineStrip = 0x3
- DrawTriangles = 0x4
- DrawTriangleStrip = 0x5
- DrawTriangleFan = 0x6
- class Point2D(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, Point2D: PySide6.QtQuick.QSGGeometry.Point2D, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def set(self, nx: float, ny: float, /) -> None: ...
- class TexturedPoint2D(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, TexturedPoint2D: PySide6.QtQuick.QSGGeometry.TexturedPoint2D, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def set(self, nx: float, ny: float, ntx: float, nty: float, /) -> None: ...
- class Type(enum.Enum):
- ByteType = 0x1400
- UnsignedByteType = 0x1401
- ShortType = 0x1402
- UnsignedShortType = 0x1403
- IntType = 0x1404
- UnsignedIntType = 0x1405
- FloatType = 0x1406
- Bytes2Type = 0x1407
- Bytes3Type = 0x1408
- Bytes4Type = 0x1409
- DoubleType = 0x140a
- def __init__(self, attribs: PySide6.QtQuick.QSGGeometry.AttributeSet, vertexCount: int, /, indexCount: int | None = ..., indexType: int = ...) -> None: ...
- def allocate(self, vertexCount: int, /, indexCount: int | None = ...) -> None: ...
- def attributeCount(self, /) -> int: ...
- def attributes(self, /) -> PySide6.QtQuick.QSGGeometry.Attribute: ...
- @staticmethod
- def defaultAttributes_ColoredPoint2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet: ...
- @staticmethod
- def defaultAttributes_Point2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet: ...
- @staticmethod
- def defaultAttributes_TexturedPoint2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet: ...
- def drawingMode(self, /) -> int: ...
- def indexCount(self, /) -> int: ...
- def indexData(self, /) -> int: ...
- def indexDataAsUInt(self, /) -> typing.List[int]: ...
- def indexDataAsUShort(self, /) -> typing.List[int]: ...
- def indexDataPattern(self, /) -> PySide6.QtQuick.QSGGeometry.DataPattern: ...
- def indexType(self, /) -> int: ...
- def lineWidth(self, /) -> float: ...
- def markIndexDataDirty(self, /) -> None: ...
- def markVertexDataDirty(self, /) -> None: ...
- def setDrawingMode(self, mode: int, /) -> None: ...
- def setIndexCount(self, count: int, /) -> None: ...
- def setIndexDataPattern(self, p: PySide6.QtQuick.QSGGeometry.DataPattern, /) -> None: ...
- def setLineWidth(self, w: float, /) -> None: ...
- def setVertexCount(self, count: int, /) -> None: ...
- def setVertexDataAsPoint2D(self, points: collections.abc.Sequence[PySide6.QtQuick.QSGGeometry.Point2D], /) -> None: ...
- def setVertexDataPattern(self, p: PySide6.QtQuick.QSGGeometry.DataPattern, /) -> None: ...
- def sizeOfIndex(self, /) -> int: ...
- def sizeOfVertex(self, /) -> int: ...
- @staticmethod
- def updateColoredRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @staticmethod
- def updateRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @staticmethod
- def updateTexturedRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, sourceRect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def vertexCount(self, /) -> int: ...
- def vertexData(self, /) -> int: ...
- def vertexDataAsColoredPoint2D(self, /) -> PySide6.QtQuick.QSGGeometry.ColoredPoint2D: ...
- def vertexDataAsPoint2D(self, /) -> object: ...
- def vertexDataAsTexturedPoint2D(self, /) -> PySide6.QtQuick.QSGGeometry.TexturedPoint2D: ...
- def vertexDataPattern(self, /) -> PySide6.QtQuick.QSGGeometry.DataPattern: ...
- class QSGGeometryNode(PySide6.QtQuick.QSGBasicGeometryNode):
- def __init__(self, /) -> None: ...
- def __repr__(self, /) -> str: ...
- def activeMaterial(self, /) -> PySide6.QtQuick.QSGMaterial: ...
- def inheritedOpacity(self, /) -> float: ...
- def material(self, /) -> PySide6.QtQuick.QSGMaterial: ...
- def opaqueMaterial(self, /) -> PySide6.QtQuick.QSGMaterial: ...
- def renderOrder(self, /) -> int: ...
- def setInheritedOpacity(self, opacity: float, /) -> None: ...
- def setMaterial(self, material: PySide6.QtQuick.QSGMaterial, /) -> None: ...
- def setOpaqueMaterial(self, material: PySide6.QtQuick.QSGMaterial, /) -> None: ...
- def setRenderOrder(self, order: int, /) -> None: ...
- class QSGImageNode(PySide6.QtQuick.QSGGeometryNode):
- class TextureCoordinatesTransformFlag(enum.Flag):
- NoTransform = 0x0
- MirrorHorizontally = 0x1
- MirrorVertically = 0x2
- def __init__(self, /) -> None: ...
- def anisotropyLevel(self, /) -> PySide6.QtQuick.QSGTexture.AnisotropyLevel: ...
- def filtering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def mipmapFiltering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def ownsTexture(self, /) -> bool: ...
- @staticmethod
- def rebuildGeometry(g: PySide6.QtQuick.QSGGeometry, texture: PySide6.QtQuick.QSGTexture, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, sourceRect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, texCoordMode: PySide6.QtQuick.QSGImageNode.TextureCoordinatesTransformFlag, /) -> None: ...
- def rect(self, /) -> PySide6.QtCore.QRectF: ...
- def setAnisotropyLevel(self, level: PySide6.QtQuick.QSGTexture.AnisotropyLevel, /) -> None: ...
- def setFiltering(self, filtering: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setMipmapFiltering(self, filtering: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setOwnsTexture(self, owns: bool, /) -> None: ...
- @typing.overload
- def setRect(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @typing.overload
- def setRect(self, x: float, y: float, w: float, h: float, /) -> None: ...
- @typing.overload
- def setSourceRect(self, r: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @typing.overload
- def setSourceRect(self, x: float, y: float, w: float, h: float, /) -> None: ...
- def setTexture(self, texture: PySide6.QtQuick.QSGTexture, /) -> None: ...
- def setTextureCoordinatesTransform(self, mode: PySide6.QtQuick.QSGImageNode.TextureCoordinatesTransformFlag, /) -> None: ...
- def sourceRect(self, /) -> PySide6.QtCore.QRectF: ...
- def texture(self, /) -> PySide6.QtQuick.QSGTexture: ...
- def textureCoordinatesTransform(self, /) -> PySide6.QtQuick.QSGImageNode.TextureCoordinatesTransformFlag: ...
- class QSGMaterial(Shiboken.Object):
- class Flag(enum.Flag):
- Blending = 0x1
- RequiresDeterminant = 0x2
- RequiresFullMatrixExceptTranslate = 0x6
- RequiresFullMatrix = 0xe
- CustomCompileStep = 0x10
- NoBatching = 0x10
- MultiView2 = 0x10000
- MultiView3 = 0x20000
- MultiView4 = 0x40000
- def __init__(self, /) -> None: ...
- def compare(self, other: PySide6.QtQuick.QSGMaterial, /) -> int: ...
- def createShader(self, renderMode: PySide6.QtQuick.QSGRendererInterface.RenderMode, /) -> PySide6.QtQuick.QSGMaterialShader: ...
- def flags(self, /) -> PySide6.QtQuick.QSGMaterial.Flag: ...
- def setFlag(self, flags: PySide6.QtQuick.QSGMaterial.Flag, /, on: bool = ...) -> None: ...
- def type(self, /) -> PySide6.QtQuick.QSGMaterialType: ...
- def viewCount(self, /) -> int: ...
- class QSGMaterialShader(Shiboken.Object):
- class Flag(enum.Flag):
- UpdatesGraphicsPipelineState = 0x1
- class GraphicsPipelineState(Shiboken.Object):
- class BlendFactor(enum.Enum):
- Zero = 0x0
- One = 0x1
- SrcColor = 0x2
- OneMinusSrcColor = 0x3
- DstColor = 0x4
- OneMinusDstColor = 0x5
- SrcAlpha = 0x6
- OneMinusSrcAlpha = 0x7
- DstAlpha = 0x8
- OneMinusDstAlpha = 0x9
- ConstantColor = 0xa
- OneMinusConstantColor = 0xb
- ConstantAlpha = 0xc
- OneMinusConstantAlpha = 0xd
- SrcAlphaSaturate = 0xe
- Src1Color = 0xf
- OneMinusSrc1Color = 0x10
- Src1Alpha = 0x11
- OneMinusSrc1Alpha = 0x12
- class BlendOp(enum.Enum):
- Add = 0x0
- Subtract = 0x1
- ReverseSubtract = 0x2
- Min = 0x3
- Max = 0x4
- class ColorMaskComponent(enum.Flag):
- R = 0x1
- G = 0x2
- B = 0x4
- A = 0x8
- class CullMode(enum.Enum):
- CullNone = 0x0
- CullFront = 0x1
- CullBack = 0x2
- class PolygonMode(enum.Enum):
- Fill = 0x0
- Line = 0x1
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, GraphicsPipelineState: PySide6.QtQuick.QSGMaterialShader.GraphicsPipelineState, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- class RenderState(Shiboken.Object):
- class DirtyState(enum.Flag):
- DirtyMatrix = 0x1
- DirtyOpacity = 0x2
- DirtyCachedMaterialData = 0x4
- DirtyAll = 0xffff
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, RenderState: PySide6.QtQuick.QSGMaterialShader.RenderState, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- @typing.overload
- def combinedMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- @typing.overload
- def combinedMatrix(self, index: int, /) -> PySide6.QtGui.QMatrix4x4: ...
- def determinant(self, /) -> float: ...
- def devicePixelRatio(self, /) -> float: ...
- def deviceRect(self, /) -> PySide6.QtCore.QRect: ...
- def dirtyStates(self, /) -> PySide6.QtQuick.QSGMaterialShader.RenderState.DirtyState: ...
- def isMatrixDirty(self, /) -> bool: ...
- def isOpacityDirty(self, /) -> bool: ...
- def modelViewMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- def opacity(self, /) -> float: ...
- @typing.overload
- def projectionMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- @typing.overload
- def projectionMatrix(self, index: int, /) -> PySide6.QtGui.QMatrix4x4: ...
- def projectionMatrixCount(self, /) -> int: ...
- def resourceUpdateBatch(self, /) -> PySide6.QtGui.QRhiResourceUpdateBatch: ...
- def rhi(self, /) -> PySide6.QtGui.QRhi: ...
- def uniformData(self, /) -> PySide6.QtCore.QByteArray: ...
- def viewportRect(self, /) -> PySide6.QtCore.QRect: ...
- class Stage(enum.Enum):
- VertexStage = 0x0
- FragmentStage = 0x1
- def __init__(self, /) -> None: ...
- def combinedImageSamplerCount(self, binding: int, /) -> int: ...
- def flags(self, /) -> PySide6.QtQuick.QSGMaterialShader.Flag: ...
- def setFlag(self, flags: PySide6.QtQuick.QSGMaterialShader.Flag, /, on: bool = ...) -> None: ...
- def setFlags(self, flags: PySide6.QtQuick.QSGMaterialShader.Flag, /) -> None: ...
- @typing.overload
- def setShaderFileName(self, stage: PySide6.QtQuick.QSGMaterialShader.Stage, filename: str, /) -> None: ...
- @typing.overload
- def setShaderFileName(self, stage: PySide6.QtQuick.QSGMaterialShader.Stage, filename: str, viewCount: int, /) -> None: ...
- def updateGraphicsPipelineState(self, state: PySide6.QtQuick.QSGMaterialShader.RenderState, ps: PySide6.QtQuick.QSGMaterialShader.GraphicsPipelineState, newMaterial: PySide6.QtQuick.QSGMaterial, oldMaterial: PySide6.QtQuick.QSGMaterial, /) -> bool: ...
- def updateUniformData(self, state: PySide6.QtQuick.QSGMaterialShader.RenderState, newMaterial: PySide6.QtQuick.QSGMaterial, oldMaterial: PySide6.QtQuick.QSGMaterial, /) -> bool: ...
- class QSGMaterialType(Shiboken.Object):
- def __init__(self, /) -> None: ...
- class QSGNinePatchNode(PySide6.QtQuick.QSGGeometryNode):
- def __init__(self, /) -> None: ...
- @staticmethod
- def rebuildGeometry(texture: PySide6.QtQuick.QSGTexture, geometry: PySide6.QtQuick.QSGGeometry, padding: PySide6.QtGui.QVector4D, bounds: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, dpr: float, /) -> None: ...
- def setBounds(self, bounds: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def setDevicePixelRatio(self, ratio: float, /) -> None: ...
- def setPadding(self, left: float, top: float, right: float, bottom: float, /) -> None: ...
- def setTexture(self, texture: PySide6.QtQuick.QSGTexture, /) -> None: ...
- def update(self, /) -> None: ...
- class QSGNode(Shiboken.Object):
- class DirtyStateBit(enum.Flag):
- DirtyUsePreprocess = 0x2
- DirtySubtreeBlocked = 0x80
- DirtyMatrix = 0x100
- DirtyNodeAdded = 0x400
- DirtyNodeRemoved = 0x800
- DirtyGeometry = 0x1000
- DirtyMaterial = 0x2000
- DirtyOpacity = 0x4000
- DirtyForceUpdate = 0x8000
- DirtyPropagationMask = 0xc500
- class Flag(enum.Flag):
- OwnedByParent = 0x1
- UsePreprocess = 0x2
- OwnsGeometry = 0x10000
- OwnsMaterial = 0x20000
- OwnsOpaqueMaterial = 0x40000
- IsVisitableNode = 0x1000000
- class NodeType(enum.Enum):
- BasicNodeType = 0x0
- GeometryNodeType = 0x1
- TransformNodeType = 0x2
- ClipNodeType = 0x3
- OpacityNodeType = 0x4
- RootNodeType = 0x5
- RenderNodeType = 0x6
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, type: PySide6.QtQuick.QSGNode.NodeType, /) -> None: ...
- def __repr__(self, /) -> str: ...
- def appendChildNode(self, node: PySide6.QtQuick.QSGNode, /) -> None: ...
- def childAtIndex(self, i: int, /) -> PySide6.QtQuick.QSGNode: ...
- def childCount(self, /) -> int: ...
- def clearDirty(self, /) -> None: ...
- def dirtyState(self, /) -> PySide6.QtQuick.QSGNode.DirtyStateBit: ...
- def firstChild(self, /) -> PySide6.QtQuick.QSGNode: ...
- def flags(self, /) -> PySide6.QtQuick.QSGNode.Flag: ...
- def insertChildNodeAfter(self, node: PySide6.QtQuick.QSGNode, after: PySide6.QtQuick.QSGNode, /) -> None: ...
- def insertChildNodeBefore(self, node: PySide6.QtQuick.QSGNode, before: PySide6.QtQuick.QSGNode, /) -> None: ...
- def isSubtreeBlocked(self, /) -> bool: ...
- def lastChild(self, /) -> PySide6.QtQuick.QSGNode: ...
- def markDirty(self, bits: PySide6.QtQuick.QSGNode.DirtyStateBit, /) -> None: ...
- def nextSibling(self, /) -> PySide6.QtQuick.QSGNode: ...
- def parent(self, /) -> PySide6.QtQuick.QSGNode: ...
- def prependChildNode(self, node: PySide6.QtQuick.QSGNode, /) -> None: ...
- def preprocess(self, /) -> None: ...
- def previousSibling(self, /) -> PySide6.QtQuick.QSGNode: ...
- def removeAllChildNodes(self, /) -> None: ...
- def removeChildNode(self, node: PySide6.QtQuick.QSGNode, /) -> None: ...
- def reparentChildNodesTo(self, newParent: PySide6.QtQuick.QSGNode, /) -> None: ...
- def setFlag(self, arg__1: PySide6.QtQuick.QSGNode.Flag, /, arg__2: bool = ...) -> None: ...
- def setFlags(self, arg__1: PySide6.QtQuick.QSGNode.Flag, /, arg__2: bool = ...) -> None: ...
- def type(self, /) -> PySide6.QtQuick.QSGNode.NodeType: ...
- class QSGNodeVisitor(Shiboken.Object):
- def __init__(self, /) -> None: ...
- def enterClipNode(self, arg__1: PySide6.QtQuick.QSGClipNode, /) -> None: ...
- def enterGeometryNode(self, arg__1: PySide6.QtQuick.QSGGeometryNode, /) -> None: ...
- def enterOpacityNode(self, arg__1: PySide6.QtQuick.QSGOpacityNode, /) -> None: ...
- def enterTransformNode(self, arg__1: PySide6.QtQuick.QSGTransformNode, /) -> None: ...
- def leaveClipNode(self, arg__1: PySide6.QtQuick.QSGClipNode, /) -> None: ...
- def leaveGeometryNode(self, arg__1: PySide6.QtQuick.QSGGeometryNode, /) -> None: ...
- def leaveOpacityNode(self, arg__1: PySide6.QtQuick.QSGOpacityNode, /) -> None: ...
- def leaveTransformNode(self, arg__1: PySide6.QtQuick.QSGTransformNode, /) -> None: ...
- def visitChildren(self, n: PySide6.QtQuick.QSGNode, /) -> None: ...
- def visitNode(self, n: PySide6.QtQuick.QSGNode, /) -> None: ...
- class QSGOpacityNode(PySide6.QtQuick.QSGNode):
- def __init__(self, /) -> None: ...
- def __repr__(self, /) -> str: ...
- def combinedOpacity(self, /) -> float: ...
- def isSubtreeBlocked(self, /) -> bool: ...
- def opacity(self, /) -> float: ...
- def setCombinedOpacity(self, opacity: float, /) -> None: ...
- def setOpacity(self, opacity: float, /) -> None: ...
- class QSGOpaqueTextureMaterial(PySide6.QtQuick.QSGMaterial):
- def __init__(self, /) -> None: ...
- def anisotropyLevel(self, /) -> PySide6.QtQuick.QSGTexture.AnisotropyLevel: ...
- def compare(self, other: PySide6.QtQuick.QSGMaterial, /) -> int: ...
- def createShader(self, renderMode: PySide6.QtQuick.QSGRendererInterface.RenderMode, /) -> PySide6.QtQuick.QSGMaterialShader: ...
- def filtering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def horizontalWrapMode(self, /) -> PySide6.QtQuick.QSGTexture.WrapMode: ...
- def mipmapFiltering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def setAnisotropyLevel(self, level: PySide6.QtQuick.QSGTexture.AnisotropyLevel, /) -> None: ...
- def setFiltering(self, filteringType: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setHorizontalWrapMode(self, mode: PySide6.QtQuick.QSGTexture.WrapMode, /) -> None: ...
- def setMipmapFiltering(self, filteringType: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setTexture(self, texture: PySide6.QtQuick.QSGTexture, /) -> None: ...
- def setVerticalWrapMode(self, mode: PySide6.QtQuick.QSGTexture.WrapMode, /) -> None: ...
- def texture(self, /) -> PySide6.QtQuick.QSGTexture: ...
- def type(self, /) -> PySide6.QtQuick.QSGMaterialType: ...
- def verticalWrapMode(self, /) -> PySide6.QtQuick.QSGTexture.WrapMode: ...
- class QSGRectangleNode(PySide6.QtQuick.QSGGeometryNode):
- def __init__(self, /) -> None: ...
- def color(self, /) -> PySide6.QtGui.QColor: ...
- def rect(self, /) -> PySide6.QtCore.QRectF: ...
- def setColor(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- @typing.overload
- def setRect(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @typing.overload
- def setRect(self, x: float, y: float, w: float, h: float, /) -> None: ...
- class QSGRenderNode(PySide6.QtQuick.QSGNode):
- class RenderState(Shiboken.Object):
- def __init__(self, /) -> None: ...
- def clipRegion(self, /) -> PySide6.QtGui.QRegion: ...
- def get(self, state: bytes | bytearray | memoryview, /) -> int: ...
- def projectionMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- def scissorEnabled(self, /) -> bool: ...
- def scissorRect(self, /) -> PySide6.QtCore.QRect: ...
- def stencilEnabled(self, /) -> bool: ...
- def stencilValue(self, /) -> int: ...
- class RenderingFlag(enum.Flag):
- BoundedRectRendering = 0x1
- DepthAwareRendering = 0x2
- OpaqueRendering = 0x4
- NoExternalRendering = 0x8
- class StateFlag(enum.Flag):
- DepthState = 0x1
- StencilState = 0x2
- ScissorState = 0x4
- ColorState = 0x8
- BlendState = 0x10
- CullState = 0x20
- ViewportState = 0x40
- RenderTargetState = 0x80
- def __init__(self, /) -> None: ...
- def changedStates(self, /) -> PySide6.QtQuick.QSGRenderNode.StateFlag: ...
- def clipList(self, /) -> PySide6.QtQuick.QSGClipNode: ...
- def commandBuffer(self, /) -> PySide6.QtGui.QRhiCommandBuffer: ...
- def flags(self, /) -> PySide6.QtQuick.QSGRenderNode.RenderingFlag: ...
- def inheritedOpacity(self, /) -> float: ...
- def matrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- def prepare(self, /) -> None: ...
- @typing.overload
- def projectionMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- @typing.overload
- def projectionMatrix(self, index: int, /) -> PySide6.QtGui.QMatrix4x4: ...
- def rect(self, /) -> PySide6.QtCore.QRectF: ...
- def releaseResources(self, /) -> None: ...
- def render(self, state: PySide6.QtQuick.QSGRenderNode.RenderState, /) -> None: ...
- def renderTarget(self, /) -> PySide6.QtGui.QRhiRenderTarget: ...
- class QSGRendererInterface(Shiboken.Object):
- class GraphicsApi(enum.Enum):
- Unknown = 0x0
- Software = 0x1
- OpenVG = 0x2
- OpenGL = 0x3
- OpenGLRhi = 0x3
- Direct3D11 = 0x4
- Direct3D11Rhi = 0x4
- Vulkan = 0x5
- VulkanRhi = 0x5
- Metal = 0x6
- MetalRhi = 0x6
- Null = 0x7
- NullRhi = 0x7
- Direct3D12 = 0x8
- class RenderMode(enum.Enum):
- RenderMode2D = 0x0
- RenderMode2DNoDepthBuffer = 0x1
- RenderMode3D = 0x2
- class Resource(enum.Enum):
- DeviceResource = 0x0
- CommandQueueResource = 0x1
- CommandListResource = 0x2
- PainterResource = 0x3
- RhiResource = 0x4
- RhiSwapchainResource = 0x5
- RhiRedirectCommandBuffer = 0x6
- RhiRedirectRenderTarget = 0x7
- PhysicalDeviceResource = 0x8
- OpenGLContextResource = 0x9
- DeviceContextResource = 0xa
- CommandEncoderResource = 0xb
- VulkanInstanceResource = 0xc
- RenderPassResource = 0xd
- RedirectPaintDevice = 0xe
- GraphicsQueueFamilyIndexResource = 0xf
- GraphicsQueueIndexResource = 0x10
- class ShaderCompilationType(enum.Flag):
- RuntimeCompilation = 0x1
- OfflineCompilation = 0x2
- class ShaderSourceType(enum.Flag):
- ShaderSourceString = 0x1
- ShaderSourceFile = 0x2
- ShaderByteCode = 0x4
- class ShaderType(enum.Enum):
- UnknownShadingLanguage = 0x0
- GLSL = 0x1
- HLSL = 0x2
- RhiShader = 0x3
- def __init__(self, /) -> None: ...
- @typing.overload
- def getResource(self, window: PySide6.QtQuick.QQuickWindow, resource: PySide6.QtQuick.QSGRendererInterface.Resource, /) -> int: ...
- @typing.overload
- def getResource(self, window: PySide6.QtQuick.QQuickWindow, resource: bytes | bytearray | memoryview, /) -> int: ...
- def graphicsApi(self, /) -> PySide6.QtQuick.QSGRendererInterface.GraphicsApi: ...
- @staticmethod
- def isApiRhiBased(api: PySide6.QtQuick.QSGRendererInterface.GraphicsApi, /) -> bool: ...
- def shaderCompilationType(self, /) -> PySide6.QtQuick.QSGRendererInterface.ShaderCompilationType: ...
- def shaderSourceType(self, /) -> PySide6.QtQuick.QSGRendererInterface.ShaderSourceType: ...
- def shaderType(self, /) -> PySide6.QtQuick.QSGRendererInterface.ShaderType: ...
- class QSGRootNode(PySide6.QtQuick.QSGNode):
- def __init__(self, /) -> None: ...
- def __repr__(self, /) -> str: ...
- class QSGSimpleRectNode(PySide6.QtQuick.QSGGeometryNode):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def color(self, /) -> PySide6.QtGui.QColor: ...
- def rect(self, /) -> PySide6.QtCore.QRectF: ...
- def setColor(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- @typing.overload
- def setRect(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @typing.overload
- def setRect(self, x: float, y: float, w: float, h: float, /) -> None: ...
- class QSGSimpleTextureNode(PySide6.QtQuick.QSGGeometryNode):
- class TextureCoordinatesTransformFlag(enum.Flag):
- NoTransform = 0x0
- MirrorHorizontally = 0x1
- MirrorVertically = 0x2
- def __init__(self, /) -> None: ...
- def filtering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def ownsTexture(self, /) -> bool: ...
- def rect(self, /) -> PySide6.QtCore.QRectF: ...
- def setFiltering(self, filtering: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setOwnsTexture(self, owns: bool, /) -> None: ...
- @typing.overload
- def setRect(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @typing.overload
- def setRect(self, x: float, y: float, w: float, h: float, /) -> None: ...
- @typing.overload
- def setSourceRect(self, r: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- @typing.overload
- def setSourceRect(self, x: float, y: float, w: float, h: float, /) -> None: ...
- def setTexture(self, texture: PySide6.QtQuick.QSGTexture, /) -> None: ...
- def setTextureCoordinatesTransform(self, mode: PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformFlag, /) -> None: ...
- def sourceRect(self, /) -> PySide6.QtCore.QRectF: ...
- def texture(self, /) -> PySide6.QtQuick.QSGTexture: ...
- def textureCoordinatesTransform(self, /) -> PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformFlag: ...
- class QSGTextNode(PySide6.QtQuick.QSGTransformNode):
- class RenderType(enum.Enum):
- QtRendering = 0x0
- NativeRendering = 0x1
- CurveRendering = 0x2
- class TextStyle(enum.Enum):
- Normal = 0x0
- Outline = 0x1
- Raised = 0x2
- Sunken = 0x3
- def __init__(self, /) -> None: ...
- def addTextDocument(self, position: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, document: PySide6.QtGui.QTextDocument, /, selectionStart: int = ..., selectionCount: int = ...) -> None: ...
- def addTextLayout(self, position: PySide6.QtCore.QPointF | PySide6.QtCore.QPoint | PySide6.QtGui.QPainterPath.Element, layout: PySide6.QtGui.QTextLayout, /, selectionStart: int = ..., selectionCount: int = ..., lineStart: int | None = ..., lineCount: int = ...) -> None: ...
- def clear(self, /) -> None: ...
- def color(self, /) -> PySide6.QtGui.QColor: ...
- def filtering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def linkColor(self, /) -> PySide6.QtGui.QColor: ...
- def renderType(self, /) -> PySide6.QtQuick.QSGTextNode.RenderType: ...
- def renderTypeQuality(self, /) -> int: ...
- def selectionColor(self, /) -> PySide6.QtGui.QColor: ...
- def selectionTextColor(self, /) -> PySide6.QtGui.QColor: ...
- def setColor(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setFiltering(self, arg__1: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setLinkColor(self, linkColor: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setRenderType(self, renderType: PySide6.QtQuick.QSGTextNode.RenderType, /) -> None: ...
- def setRenderTypeQuality(self, renderTypeQuality: int, /) -> None: ...
- def setSelectionColor(self, selectionColor: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setSelectionTextColor(self, selectionTextColor: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setStyleColor(self, styleColor: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
- def setTextStyle(self, textStyle: PySide6.QtQuick.QSGTextNode.TextStyle, /) -> None: ...
- def setViewport(self, viewport: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
- def styleColor(self, /) -> PySide6.QtGui.QColor: ...
- def textStyle(self, /) -> PySide6.QtQuick.QSGTextNode.TextStyle: ...
- def viewport(self, /) -> PySide6.QtCore.QRectF: ...
- class QSGTexture(PySide6.QtCore.QObject):
- class AnisotropyLevel(enum.Enum):
- AnisotropyNone = 0x0
- Anisotropy2x = 0x1
- Anisotropy4x = 0x2
- Anisotropy8x = 0x3
- Anisotropy16x = 0x4
- class Filtering(enum.Enum):
- None_ = 0x0
- Nearest = 0x1
- Linear = 0x2
- class WrapMode(enum.Enum):
- Repeat = 0x0
- ClampToEdge = 0x1
- MirroredRepeat = 0x2
- def __init__(self, /) -> None: ...
- def anisotropyLevel(self, /) -> PySide6.QtQuick.QSGTexture.AnisotropyLevel: ...
- def commitTextureOperations(self, rhi: PySide6.QtGui.QRhi, resourceUpdates: PySide6.QtGui.QRhiResourceUpdateBatch, /) -> None: ...
- def comparisonKey(self, /) -> int: ...
- def convertToNormalizedSourceRect(self, rect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> PySide6.QtCore.QRectF: ...
- def filtering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def hasAlphaChannel(self, /) -> bool: ...
- def hasMipmaps(self, /) -> bool: ...
- def horizontalWrapMode(self, /) -> PySide6.QtQuick.QSGTexture.WrapMode: ...
- def isAtlasTexture(self, /) -> bool: ...
- def mipmapFiltering(self, /) -> PySide6.QtQuick.QSGTexture.Filtering: ...
- def normalizedTextureSubRect(self, /) -> PySide6.QtCore.QRectF: ...
- def removedFromAtlas(self, /, resourceUpdates: PySide6.QtGui.QRhiResourceUpdateBatch | None = ...) -> PySide6.QtQuick.QSGTexture: ...
- def resolveInterface(self, name: bytes | bytearray | memoryview, revision: int, /) -> int: ...
- def rhiTexture(self, /) -> PySide6.QtGui.QRhiTexture: ...
- def setAnisotropyLevel(self, level: PySide6.QtQuick.QSGTexture.AnisotropyLevel, /) -> None: ...
- def setFiltering(self, filter: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setHorizontalWrapMode(self, hwrap: PySide6.QtQuick.QSGTexture.WrapMode, /) -> None: ...
- def setMipmapFiltering(self, filter: PySide6.QtQuick.QSGTexture.Filtering, /) -> None: ...
- def setVerticalWrapMode(self, vwrap: PySide6.QtQuick.QSGTexture.WrapMode, /) -> None: ...
- def textureSize(self, /) -> PySide6.QtCore.QSize: ...
- def verticalWrapMode(self, /) -> PySide6.QtQuick.QSGTexture.WrapMode: ...
- class QSGTextureMaterial(PySide6.QtQuick.QSGOpaqueTextureMaterial):
- def __init__(self, /) -> None: ...
- def createShader(self, renderMode: PySide6.QtQuick.QSGRendererInterface.RenderMode, /) -> PySide6.QtQuick.QSGMaterialShader: ...
- def type(self, /) -> PySide6.QtQuick.QSGMaterialType: ...
- class QSGTextureProvider(PySide6.QtCore.QObject):
- textureChanged : typing.ClassVar[Signal] = ... # textureChanged()
- def __init__(self, /) -> None: ...
- def texture(self, /) -> PySide6.QtQuick.QSGTexture: ...
- class QSGTransformNode(PySide6.QtQuick.QSGNode):
- def __init__(self, /) -> None: ...
- def __repr__(self, /) -> str: ...
- def combinedMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- def matrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- def setCombinedMatrix(self, matrix: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
- def setMatrix(self, matrix: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
- class QSGVertexColorMaterial(PySide6.QtQuick.QSGMaterial):
- def __init__(self, /) -> None: ...
- def compare(self, other: PySide6.QtQuick.QSGMaterial, /) -> int: ...
- def createShader(self, renderMode: PySide6.QtQuick.QSGRendererInterface.RenderMode, /) -> PySide6.QtQuick.QSGMaterialShader: ...
- def type(self, /) -> PySide6.QtQuick.QSGMaterialType: ...
- class QSharedPointer_QQuickItemGrabResult(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, pointee: PySide6.QtQuick.QQuickItemGrabResult, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __dir__(self, /) -> collections.abc.Iterable[str]: ...
- def __repr__(self, /) -> str: ...
- def data(self, /) -> PySide6.QtQuick.QQuickItemGrabResult: ...
- @typing.overload
- def reset(self, /) -> None: ...
- @typing.overload
- def reset(self, t: PySide6.QtQuick.QQuickItemGrabResult, /) -> None: ...
- # eof
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