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- // Copyright (C) 2021 The Qt Company Ltd.
- // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
- import QtQuick 2.15
- import QtQuick.Layouts 1.15
- import HelperWidgets 2.0
- import StudioTheme 1.0 as StudioTheme
- Section {
- caption: qsTr("Shader")
- width: parent.width
- SectionLayout {
- PropertyLabel {
- text: qsTr("Source")
- tooltip: qsTr("Sets the shader source code.")
- }
- SecondColumnLayout {
- UrlChooser {
- backendValue: backendValues.shader
- filter: "*.vert *.frag *.glslv *.glslf *.glsl *.vsh *.fsh"
- }
- ExpandingSpacer {}
- }
- PropertyLabel {
- text: qsTr("Stage")
- tooltip: qsTr("Sets the shader stage.")
- }
- SecondColumnLayout {
- ComboBox {
- scope: "Shader"
- model: ["Vertex", "Fragment"]
- backendValue: backendValues.stage
- implicitWidth: StudioTheme.Values.singleControlColumnWidth
- + StudioTheme.Values.actionIndicatorWidth
- }
- ExpandingSpacer {}
- }
- }
- }
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