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- // Copyright (C) 2004-2025 Artifex Software, Inc.
- //
- // This file is part of MuPDF.
- //
- // MuPDF is free software: you can redistribute it and/or modify it under the
- // terms of the GNU Affero General Public License as published by the Free
- // Software Foundation, either version 3 of the License, or (at your option)
- // any later version.
- //
- // MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY
- // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- // FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
- // details.
- //
- // You should have received a copy of the GNU Affero General Public License
- // along with MuPDF. If not, see <https://www.gnu.org/licenses/agpl-3.0.en.html>
- //
- // Alternative licensing terms are available from the licensor.
- // For commercial licensing, see <https://www.artifex.com/> or contact
- // Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco,
- // CA 94129, USA, for further information.
- #ifndef MUPDF_FITZ_BITMAP_H
- #define MUPDF_FITZ_BITMAP_H
- #include "mupdf/fitz/system.h"
- #include "mupdf/fitz/context.h"
- #include "mupdf/fitz/pixmap.h"
- /**
- Bitmaps have 1 bit per component. Only used for creating
- halftoned versions of contone buffers, and saving out. Samples
- are stored msb first, akin to pbms.
- The internals of this struct are considered implementation
- details and subject to change. Where possible, accessor
- functions should be used in preference.
- */
- typedef struct
- {
- int refs;
- int w, h, stride, n;
- int xres, yres;
- unsigned char *samples;
- } fz_bitmap;
- /**
- Take an additional reference to the bitmap. The same pointer
- is returned.
- Never throws exceptions.
- */
- fz_bitmap *fz_keep_bitmap(fz_context *ctx, fz_bitmap *bit);
- /**
- Drop a reference to the bitmap. When the reference count reaches
- zero, the bitmap will be destroyed.
- Never throws exceptions.
- */
- void fz_drop_bitmap(fz_context *ctx, fz_bitmap *bit);
- /**
- Invert bitmap.
- Never throws exceptions.
- */
- void fz_invert_bitmap(fz_context *ctx, fz_bitmap *bmp);
- /**
- A halftone is a set of threshold tiles, one per component. Each
- threshold tile is a pixmap, possibly of varying sizes and
- phases. Currently, we only provide one 'default' halftone tile
- for operating on 1 component plus alpha pixmaps (where the alpha
- is ignored). This is signified by a fz_halftone pointer to NULL.
- */
- typedef struct fz_halftone fz_halftone;
- /**
- Make a bitmap from a pixmap and a halftone.
- pix: The pixmap to generate from. Currently must be a single
- color component with no alpha.
- ht: The halftone to use. NULL implies the default halftone.
- Returns the resultant bitmap. Throws exceptions in the case of
- failure to allocate.
- */
- fz_bitmap *fz_new_bitmap_from_pixmap(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht);
- /**
- Make a bitmap from a pixmap and a halftone.
- img: The image to generate from. Currently must be a single
- color component with no alpha.
- ht: The halftone to use. NULL implies the default halftone.
- Returns the resultant bitmap. Throws exceptions in the case of
- failure to allocate.
- */
- fz_bitmap *fz_new_bitmap_from_image(fz_context *ctx, fz_image *img, fz_halftone *ht);
- /**
- Make a bitmap from a pixmap and a
- halftone, allowing for the position of the pixmap within an
- overall banded rendering.
- pix: The pixmap to generate from. Currently must be a single
- color component with no alpha.
- ht: The halftone to use. NULL implies the default halftone.
- band_start: Vertical offset within the overall banded rendering
- (in pixels)
- Returns the resultant bitmap. Throws exceptions in the case of
- failure to allocate.
- */
- fz_bitmap *fz_new_bitmap_from_pixmap_band(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht, int band_start);
- /**
- Create a new bitmap.
- w, h: Width and Height for the bitmap
- n: Number of color components (assumed to be a divisor of 8)
- xres, yres: X and Y resolutions (in pixels per inch).
- Returns pointer to created bitmap structure. The bitmap
- data is uninitialised.
- */
- fz_bitmap *fz_new_bitmap(fz_context *ctx, int w, int h, int n, int xres, int yres);
- /**
- Retrieve details of a given bitmap.
- bitmap: The bitmap to query.
- w: Pointer to storage to retrieve width (or NULL).
- h: Pointer to storage to retrieve height (or NULL).
- n: Pointer to storage to retrieve number of color components (or
- NULL).
- stride: Pointer to storage to retrieve bitmap stride (or NULL).
- */
- void fz_bitmap_details(fz_bitmap *bitmap, int *w, int *h, int *n, int *stride);
- /**
- Set the entire bitmap to 0.
- Never throws exceptions.
- */
- void fz_clear_bitmap(fz_context *ctx, fz_bitmap *bit);
- /**
- Create a 'default' halftone structure
- for the given number of components.
- num_comps: The number of components to use.
- Returns a simple default halftone. The default halftone uses
- the same halftone tile for each plane, which may not be ideal
- for all purposes.
- */
- fz_halftone *fz_default_halftone(fz_context *ctx, int num_comps);
- /**
- Take an additional reference to the halftone. The same pointer
- is returned.
- Never throws exceptions.
- */
- fz_halftone *fz_keep_halftone(fz_context *ctx, fz_halftone *half);
- /**
- Drop a reference to the halftone. When the reference count
- reaches zero, the halftone is destroyed.
- Never throws exceptions.
- */
- void fz_drop_halftone(fz_context *ctx, fz_halftone *ht);
- #endif
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