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- # Copyright (C) 2022 The Qt Company Ltd.
- # SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
- """
- This file contains the exact signatures for all functions in module
- PySide6.Qt3DCore, except for defaults which are replaced by "...".
- """
- # mypy: disable-error-code="override, overload-overlap"
- # Module `PySide6.Qt3DCore`
- import PySide6.Qt3DCore
- import PySide6.QtCore
- import PySide6.QtGui
- import enum
- import typing
- import collections.abc
- from PySide6.QtCore import Signal
- from shiboken6 import Shiboken
- class QIntList: ...
- class Qt3DCore(Shiboken.Object):
- class QAbstractAspect(PySide6.QtCore.QObject):
- def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
- def dependencies(self, /) -> typing.List[str]: ...
- def registerBackendType(self, obj: PySide6.QtCore.QMetaObject, functor: PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapperPtr, /) -> None: ...
- def rootEntityId(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
- def scheduleSingleShotJob(self, job: PySide6.Qt3DCore.Qt3DCore.QAspectJobPtr, /) -> None: ...
- def unregisterBackendType(self, arg__1: PySide6.QtCore.QMetaObject, /) -> None: ...
- class QAbstractFunctor(Shiboken.Object):
- def __init__(self, /) -> None: ...
- def id(self, /) -> int: ...
- class QAbstractSkeleton(PySide6.Qt3DCore.Qt3DCore.QNode):
- jointCountChanged : typing.ClassVar[Signal] = ... # jointCountChanged(int)
- def jointCount(self, /) -> int: ...
- class QArmature(PySide6.Qt3DCore.Qt3DCore.QComponent):
- skeletonChanged : typing.ClassVar[Signal] = ... # skeletonChanged(Qt3DCore::QAbstractSkeleton*)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, skeleton: PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton | None = ...) -> None: ...
- def setSkeleton(self, skeleton: PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton, /) -> None: ...
- def skeleton(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton: ...
- class QAspectEngine(PySide6.QtCore.QObject):
- class RunMode(enum.Enum):
- Manual = 0x0
- Automatic = 0x1
- def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
- def aspect(self, name: str, /) -> PySide6.Qt3DCore.Qt3DCore.QAbstractAspect: ...
- def aspects(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QAbstractAspect]: ...
- def executeCommand(self, command: str, /) -> typing.Any: ...
- def lookupNode(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> PySide6.Qt3DCore.Qt3DCore.QNode: ...
- def lookupNodes(self, ids: collections.abc.Sequence[PySide6.Qt3DCore.Qt3DCore.QNodeId], /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QNode]: ...
- def processFrame(self, /) -> None: ...
- @typing.overload
- def registerAspect(self, aspect: PySide6.Qt3DCore.Qt3DCore.QAbstractAspect, /) -> None: ...
- @typing.overload
- def registerAspect(self, name: str, /) -> None: ...
- def rootEntity(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntityPtr: ...
- def runMode(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAspectEngine.RunMode: ...
- def setRootEntity(self, root: PySide6.Qt3DCore.Qt3DCore.QEntityPtr, /) -> None: ...
- def setRunMode(self, mode: PySide6.Qt3DCore.Qt3DCore.QAspectEngine.RunMode, /) -> None: ...
- @typing.overload
- def unregisterAspect(self, aspect: PySide6.Qt3DCore.Qt3DCore.QAbstractAspect, /) -> None: ...
- @typing.overload
- def unregisterAspect(self, name: str, /) -> None: ...
- class QAspectJob(Shiboken.Object):
- def __init__(self, /) -> None: ...
- def isRequired(self, /) -> bool: ...
- def postFrame(self, aspectEngine: PySide6.Qt3DCore.Qt3DCore.QAspectEngine, /) -> None: ...
- def run(self, /) -> None: ...
- class QAspectJobPtr(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, pointee: PySide6.Qt3DCore.Qt3DCore.QAspectJob, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __dir__(self, /) -> collections.abc.Iterable[str]: ...
- def __repr__(self, /) -> str: ...
- def data(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAspectJob: ...
- @typing.overload
- def reset(self, /) -> None: ...
- @typing.overload
- def reset(self, t: PySide6.Qt3DCore.Qt3DCore.QAspectJob, /) -> None: ...
- class QAttribute(PySide6.Qt3DCore.Qt3DCore.QNode):
- attributeTypeChanged : typing.ClassVar[Signal] = ... # attributeTypeChanged(AttributeType)
- bufferChanged : typing.ClassVar[Signal] = ... # bufferChanged(QBuffer*)
- byteOffsetChanged : typing.ClassVar[Signal] = ... # byteOffsetChanged(uint)
- byteStrideChanged : typing.ClassVar[Signal] = ... # byteStrideChanged(uint)
- countChanged : typing.ClassVar[Signal] = ... # countChanged(uint)
- dataSizeChanged : typing.ClassVar[Signal] = ... # dataSizeChanged(uint)
- dataTypeChanged : typing.ClassVar[Signal] = ... # dataTypeChanged(VertexBaseType)
- divisorChanged : typing.ClassVar[Signal] = ... # divisorChanged(uint)
- nameChanged : typing.ClassVar[Signal] = ... # nameChanged(QString)
- vertexBaseTypeChanged : typing.ClassVar[Signal] = ... # vertexBaseTypeChanged(VertexBaseType)
- vertexSizeChanged : typing.ClassVar[Signal] = ... # vertexSizeChanged(uint)
- class AttributeType(enum.Enum):
- VertexAttribute = 0x0
- IndexAttribute = 0x1
- DrawIndirectAttribute = 0x2
- class VertexBaseType(enum.Enum):
- Byte = 0x0
- UnsignedByte = 0x1
- Short = 0x2
- UnsignedShort = 0x3
- Int = 0x4
- UnsignedInt = 0x5
- HalfFloat = 0x6
- Float = 0x7
- Double = 0x8
- @typing.overload
- def __init__(self, buf: PySide6.Qt3DCore.Qt3DCore.QBuffer, vertexBaseType: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType, vertexSize: int, count: int, /, offset: int | None = ..., stride: int | None = ..., parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer | None = ..., name: str | None = ..., byteStride: int | None = ..., byteOffset: int | None = ..., divisor: int | None = ..., attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType | None = ..., defaultPositionAttributeName: str | None = ..., defaultNormalAttributeName: str | None = ..., defaultColorAttributeName: str | None = ..., defaultTextureCoordinateAttributeName: str | None = ..., defaultTextureCoordinate1AttributeName: str | None = ..., defaultTextureCoordinate2AttributeName: str | None = ..., defaultTangentAttributeName: str | None = ..., defaultJointIndicesAttributeName: str | None = ..., defaultJointWeightsAttributeName: str | None = ...) -> None: ...
- @typing.overload
- def __init__(self, buf: PySide6.Qt3DCore.Qt3DCore.QBuffer, name: str, vertexBaseType: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType, vertexSize: int, count: int, /, offset: int | None = ..., stride: int | None = ..., parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer | None = ..., byteStride: int | None = ..., byteOffset: int | None = ..., divisor: int | None = ..., attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType | None = ..., defaultPositionAttributeName: str | None = ..., defaultNormalAttributeName: str | None = ..., defaultColorAttributeName: str | None = ..., defaultTextureCoordinateAttributeName: str | None = ..., defaultTextureCoordinate1AttributeName: str | None = ..., defaultTextureCoordinate2AttributeName: str | None = ..., defaultTangentAttributeName: str | None = ..., defaultJointIndicesAttributeName: str | None = ..., defaultJointWeightsAttributeName: str | None = ...) -> None: ...
- @typing.overload
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer | None = ..., name: str | None = ..., vertexBaseType: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType | None = ..., vertexSize: int | None = ..., count: int | None = ..., byteStride: int | None = ..., byteOffset: int | None = ..., divisor: int | None = ..., attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType | None = ..., defaultPositionAttributeName: str | None = ..., defaultNormalAttributeName: str | None = ..., defaultColorAttributeName: str | None = ..., defaultTextureCoordinateAttributeName: str | None = ..., defaultTextureCoordinate1AttributeName: str | None = ..., defaultTextureCoordinate2AttributeName: str | None = ..., defaultTangentAttributeName: str | None = ..., defaultJointIndicesAttributeName: str | None = ..., defaultJointWeightsAttributeName: str | None = ...) -> None: ...
- def attributeType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType: ...
- def buffer(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBuffer: ...
- def byteOffset(self, /) -> int: ...
- def byteStride(self, /) -> int: ...
- def count(self, /) -> int: ...
- @staticmethod
- def defaultColorAttributeName() -> str: ...
- @staticmethod
- def defaultJointIndicesAttributeName() -> str: ...
- @staticmethod
- def defaultJointWeightsAttributeName() -> str: ...
- @staticmethod
- def defaultNormalAttributeName() -> str: ...
- @staticmethod
- def defaultPositionAttributeName() -> str: ...
- @staticmethod
- def defaultTangentAttributeName() -> str: ...
- @staticmethod
- def defaultTextureCoordinate1AttributeName() -> str: ...
- @staticmethod
- def defaultTextureCoordinate2AttributeName() -> str: ...
- @staticmethod
- def defaultTextureCoordinateAttributeName() -> str: ...
- def divisor(self, /) -> int: ...
- def name(self, /) -> str: ...
- def setAttributeType(self, attributeType: PySide6.Qt3DCore.Qt3DCore.QAttribute.AttributeType, /) -> None: ...
- def setBuffer(self, buffer: PySide6.Qt3DCore.Qt3DCore.QBuffer, /) -> None: ...
- def setByteOffset(self, byteOffset: int, /) -> None: ...
- def setByteStride(self, byteStride: int, /) -> None: ...
- def setCount(self, count: int, /) -> None: ...
- def setDivisor(self, divisor: int, /) -> None: ...
- def setName(self, name: str, /) -> None: ...
- def setVertexBaseType(self, type: PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType, /) -> None: ...
- def setVertexSize(self, size: int, /) -> None: ...
- def vertexBaseType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute.VertexBaseType: ...
- def vertexSize(self, /) -> int: ...
- class QBackendNode(Shiboken.Object):
- class Mode(enum.Enum):
- ReadOnly = 0x0
- ReadWrite = 0x1
- def __init__(self, /, mode: PySide6.Qt3DCore.Qt3DCore.QBackendNode.Mode = ...) -> None: ...
- def isEnabled(self, /) -> bool: ...
- def mode(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNode.Mode: ...
- def peerId(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
- def setEnabled(self, enabled: bool, /) -> None: ...
- def syncFromFrontEnd(self, frontEnd: PySide6.Qt3DCore.Qt3DCore.QNode, firstTime: bool, /) -> None: ...
- class QBackendNodeMapper(Shiboken.Object):
- def __init__(self, /) -> None: ...
- def create(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNode: ...
- def destroy(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> None: ...
- def get(self, id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNode: ...
- class QBackendNodeMapperPtr(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, pointee: PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapper, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __dir__(self, /) -> collections.abc.Iterable[str]: ...
- def __repr__(self, /) -> str: ...
- def data(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapper: ...
- @typing.overload
- def reset(self, /) -> None: ...
- @typing.overload
- def reset(self, t: PySide6.Qt3DCore.Qt3DCore.QBackendNodeMapper, /) -> None: ...
- class QBoundingVolume(PySide6.Qt3DCore.Qt3DCore.QComponent):
- implicitMaxPointChanged : typing.ClassVar[Signal] = ... # implicitMaxPointChanged(QVector3D)
- implicitMinPointChanged : typing.ClassVar[Signal] = ... # implicitMinPointChanged(QVector3D)
- implicitPointsValidChanged: typing.ClassVar[Signal] = ... # implicitPointsValidChanged(bool)
- maxPointChanged : typing.ClassVar[Signal] = ... # maxPointChanged(QVector3D)
- minPointChanged : typing.ClassVar[Signal] = ... # minPointChanged(QVector3D)
- viewChanged : typing.ClassVar[Signal] = ... # viewChanged(QGeometryView*)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, view: PySide6.Qt3DCore.Qt3DCore.QGeometryView | None = ..., implicitMinPoint: PySide6.QtGui.QVector3D | None = ..., implicitMaxPoint: PySide6.QtGui.QVector3D | None = ..., implicitPointsValid: bool | None = ..., minPoint: PySide6.QtGui.QVector3D | None = ..., maxPoint: PySide6.QtGui.QVector3D | None = ...) -> None: ...
- def areImplicitPointsValid(self, /) -> bool: ...
- def implicitMaxPoint(self, /) -> PySide6.QtGui.QVector3D: ...
- def implicitMinPoint(self, /) -> PySide6.QtGui.QVector3D: ...
- def maxPoint(self, /) -> PySide6.QtGui.QVector3D: ...
- def minPoint(self, /) -> PySide6.QtGui.QVector3D: ...
- def setMaxPoint(self, maxPoint: PySide6.QtGui.QVector3D, /) -> None: ...
- def setMinPoint(self, minPoint: PySide6.QtGui.QVector3D, /) -> None: ...
- def setView(self, view: PySide6.Qt3DCore.Qt3DCore.QGeometryView, /) -> None: ...
- def updateImplicitBounds(self, /) -> bool: ...
- def view(self, /) -> PySide6.Qt3DCore.Qt3DCore.QGeometryView: ...
- class QBuffer(PySide6.Qt3DCore.Qt3DCore.QNode):
- accessTypeChanged : typing.ClassVar[Signal] = ... # accessTypeChanged(AccessType)
- dataAvailable : typing.ClassVar[Signal] = ... # dataAvailable()
- dataChanged : typing.ClassVar[Signal] = ... # dataChanged(QByteArray)
- usageChanged : typing.ClassVar[Signal] = ... # usageChanged(UsageType)
- class AccessType(enum.Enum):
- Write = 0x1
- Read = 0x2
- ReadWrite = 0x3
- class UsageType(enum.Enum):
- StreamDraw = 0x88e0
- StreamRead = 0x88e1
- StreamCopy = 0x88e2
- StaticDraw = 0x88e4
- StaticRead = 0x88e5
- StaticCopy = 0x88e6
- DynamicDraw = 0x88e8
- DynamicRead = 0x88e9
- DynamicCopy = 0x88ea
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, usage: PySide6.Qt3DCore.Qt3DCore.QBuffer.UsageType | None = ..., accessType: PySide6.Qt3DCore.Qt3DCore.QBuffer.AccessType | None = ...) -> None: ...
- def accessType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBuffer.AccessType: ...
- def data(self, /) -> PySide6.QtCore.QByteArray: ...
- def setAccessType(self, access: PySide6.Qt3DCore.Qt3DCore.QBuffer.AccessType, /) -> None: ...
- def setData(self, bytes: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
- def setUsage(self, usage: PySide6.Qt3DCore.Qt3DCore.QBuffer.UsageType, /) -> None: ...
- def updateData(self, offset: int, bytes: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
- def usage(self, /) -> PySide6.Qt3DCore.Qt3DCore.QBuffer.UsageType: ...
- class QComponent(PySide6.Qt3DCore.Qt3DCore.QNode):
- addedToEntity : typing.ClassVar[Signal] = ... # addedToEntity(QEntity*)
- removedFromEntity : typing.ClassVar[Signal] = ... # removedFromEntity(QEntity*)
- shareableChanged : typing.ClassVar[Signal] = ... # shareableChanged(bool)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, isShareable: bool | None = ...) -> None: ...
- def entities(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QEntity]: ...
- def isShareable(self, /) -> bool: ...
- def setShareable(self, isShareable: bool, /) -> None: ...
- class QCoreAspect(PySide6.Qt3DCore.Qt3DCore.QAbstractAspect):
- def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
- def calculateBoundingVolumeJob(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAspectJobPtr: ...
- class QCoreSettings(PySide6.Qt3DCore.Qt3DCore.QComponent):
- boundingVolumesEnabledChanged: typing.ClassVar[Signal] = ... # boundingVolumesEnabledChanged(bool)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, boundingVolumesEnabled: bool | None = ...) -> None: ...
- def boundingVolumesEnabled(self, /) -> bool: ...
- def setBoundingVolumesEnabled(self, boundingVolumesEnabled: bool, /) -> None: ...
- class QEntity(PySide6.Qt3DCore.Qt3DCore.QNode):
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
- def addComponent(self, comp: PySide6.Qt3DCore.Qt3DCore.QComponent, /) -> None: ...
- def components(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QComponent]: ...
- def parentEntity(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntity: ...
- def removeComponent(self, comp: PySide6.Qt3DCore.Qt3DCore.QComponent, /) -> None: ...
- class QEntityPtr(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, pointee: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __dir__(self, /) -> collections.abc.Iterable[str]: ...
- def __repr__(self, /) -> str: ...
- def data(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntity: ...
- @typing.overload
- def reset(self, /) -> None: ...
- @typing.overload
- def reset(self, t: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
- class QGeometry(PySide6.Qt3DCore.Qt3DCore.QNode):
- boundingVolumePositionAttributeChanged: typing.ClassVar[Signal] = ... # boundingVolumePositionAttributeChanged(QAttribute*)
- maxExtentChanged : typing.ClassVar[Signal] = ... # maxExtentChanged(QVector3D)
- minExtentChanged : typing.ClassVar[Signal] = ... # minExtentChanged(QVector3D)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, boundingVolumePositionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., minExtent: PySide6.QtGui.QVector3D | None = ..., maxExtent: PySide6.QtGui.QVector3D | None = ...) -> None: ...
- def addAttribute(self, attribute: PySide6.Qt3DCore.Qt3DCore.QAttribute, /) -> None: ...
- def attributes(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QAttribute]: ...
- def boundingVolumePositionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
- def maxExtent(self, /) -> PySide6.QtGui.QVector3D: ...
- def minExtent(self, /) -> PySide6.QtGui.QVector3D: ...
- def removeAttribute(self, attribute: PySide6.Qt3DCore.Qt3DCore.QAttribute, /) -> None: ...
- def setBoundingVolumePositionAttribute(self, boundingVolumePositionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute, /) -> None: ...
- class QGeometryView(PySide6.Qt3DCore.Qt3DCore.QNode):
- firstInstanceChanged : typing.ClassVar[Signal] = ... # firstInstanceChanged(int)
- firstVertexChanged : typing.ClassVar[Signal] = ... # firstVertexChanged(int)
- geometryChanged : typing.ClassVar[Signal] = ... # geometryChanged(QGeometry*)
- indexBufferByteOffsetChanged: typing.ClassVar[Signal] = ... # indexBufferByteOffsetChanged(int)
- indexOffsetChanged : typing.ClassVar[Signal] = ... # indexOffsetChanged(int)
- instanceCountChanged : typing.ClassVar[Signal] = ... # instanceCountChanged(int)
- primitiveRestartEnabledChanged: typing.ClassVar[Signal] = ... # primitiveRestartEnabledChanged(bool)
- primitiveTypeChanged : typing.ClassVar[Signal] = ... # primitiveTypeChanged(PrimitiveType)
- restartIndexValueChanged : typing.ClassVar[Signal] = ... # restartIndexValueChanged(int)
- vertexCountChanged : typing.ClassVar[Signal] = ... # vertexCountChanged(int)
- verticesPerPatchChanged : typing.ClassVar[Signal] = ... # verticesPerPatchChanged(int)
- class PrimitiveType(enum.Enum):
- Points = 0x0
- Lines = 0x1
- LineLoop = 0x2
- LineStrip = 0x3
- Triangles = 0x4
- TriangleStrip = 0x5
- TriangleFan = 0x6
- LinesAdjacency = 0xa
- LineStripAdjacency = 0xb
- TrianglesAdjacency = 0xc
- TriangleStripAdjacency = 0xd
- Patches = 0xe
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, instanceCount: int | None = ..., vertexCount: int | None = ..., indexOffset: int | None = ..., firstInstance: int | None = ..., firstVertex: int | None = ..., indexBufferByteOffset: int | None = ..., restartIndexValue: int | None = ..., verticesPerPatch: int | None = ..., primitiveRestartEnabled: bool | None = ..., geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry | None = ..., primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType | None = ...) -> None: ...
- def firstInstance(self, /) -> int: ...
- def firstVertex(self, /) -> int: ...
- def geometry(self, /) -> PySide6.Qt3DCore.Qt3DCore.QGeometry: ...
- def indexBufferByteOffset(self, /) -> int: ...
- def indexOffset(self, /) -> int: ...
- def instanceCount(self, /) -> int: ...
- def primitiveRestartEnabled(self, /) -> bool: ...
- def primitiveType(self, /) -> PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType: ...
- def restartIndexValue(self, /) -> int: ...
- def setFirstInstance(self, firstInstance: int, /) -> None: ...
- def setFirstVertex(self, firstVertex: int, /) -> None: ...
- def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
- def setIndexBufferByteOffset(self, offset: int, /) -> None: ...
- def setIndexOffset(self, indexOffset: int, /) -> None: ...
- def setInstanceCount(self, instanceCount: int, /) -> None: ...
- def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
- def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
- def setRestartIndexValue(self, index: int, /) -> None: ...
- def setVertexCount(self, vertexCount: int, /) -> None: ...
- def setVerticesPerPatch(self, verticesPerPatch: int, /) -> None: ...
- def vertexCount(self, /) -> int: ...
- def verticesPerPatch(self, /) -> int: ...
- class QJoint(PySide6.Qt3DCore.Qt3DCore.QNode):
- inverseBindMatrixChanged : typing.ClassVar[Signal] = ... # inverseBindMatrixChanged(QMatrix4x4)
- nameChanged : typing.ClassVar[Signal] = ... # nameChanged(QString)
- rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged(QQuaternion)
- rotationXChanged : typing.ClassVar[Signal] = ... # rotationXChanged(float)
- rotationYChanged : typing.ClassVar[Signal] = ... # rotationYChanged(float)
- rotationZChanged : typing.ClassVar[Signal] = ... # rotationZChanged(float)
- scaleChanged : typing.ClassVar[Signal] = ... # scaleChanged(QVector3D)
- translationChanged : typing.ClassVar[Signal] = ... # translationChanged(QVector3D)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, scale: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., translation: PySide6.QtGui.QVector3D | None = ..., inverseBindMatrix: PySide6.QtGui.QMatrix4x4 | None = ..., rotationX: float | None = ..., rotationY: float | None = ..., rotationZ: float | None = ..., name: str | None = ...) -> None: ...
- def addChildJoint(self, joint: PySide6.Qt3DCore.Qt3DCore.QJoint, /) -> None: ...
- def childJoints(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QJoint]: ...
- def inverseBindMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- def name(self, /) -> str: ...
- def removeChildJoint(self, joint: PySide6.Qt3DCore.Qt3DCore.QJoint, /) -> None: ...
- def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
- def rotationX(self, /) -> float: ...
- def rotationY(self, /) -> float: ...
- def rotationZ(self, /) -> float: ...
- def scale(self, /) -> PySide6.QtGui.QVector3D: ...
- def setInverseBindMatrix(self, inverseBindMatrix: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
- def setName(self, name: str, /) -> None: ...
- def setRotation(self, rotation: PySide6.QtGui.QQuaternion, /) -> None: ...
- def setRotationX(self, rotationX: float, /) -> None: ...
- def setRotationY(self, rotationY: float, /) -> None: ...
- def setRotationZ(self, rotationZ: float, /) -> None: ...
- def setScale(self, scale: PySide6.QtGui.QVector3D, /) -> None: ...
- def setToIdentity(self, /) -> None: ...
- def setTranslation(self, translation: PySide6.QtGui.QVector3D, /) -> None: ...
- def translation(self, /) -> PySide6.QtGui.QVector3D: ...
- class QNode(PySide6.QtCore.QObject):
- enabledChanged : typing.ClassVar[Signal] = ... # enabledChanged(bool)
- nodeDestroyed : typing.ClassVar[Signal] = ... # nodeDestroyed()
- parentChanged : typing.ClassVar[Signal] = ... # parentChanged(QObject*)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, enabled: bool | None = ...) -> None: ...
- def blockNotifications(self, block: bool, /) -> bool: ...
- def childNodes(self, /) -> typing.List[PySide6.Qt3DCore.Qt3DCore.QNode]: ...
- def id(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
- def isEnabled(self, /) -> bool: ...
- def notificationsBlocked(self, /) -> bool: ...
- def parentNode(self, /) -> PySide6.Qt3DCore.Qt3DCore.QNode: ...
- def setEnabled(self, isEnabled: bool, /) -> None: ...
- def setParent(self, parent: PySide6.Qt3DCore.Qt3DCore.QNode, /) -> None: ...
- class QNodeId(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, QNodeId: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- def __eq__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
- def __gt__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
- def __lt__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
- def __ne__(self, other: PySide6.Qt3DCore.Qt3DCore.QNodeId, /) -> bool: ...
- def __repr__(self, /) -> str: ...
- @staticmethod
- def createId() -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
- def id(self, /) -> int: ...
- def isNull(self, /) -> bool: ...
- class QNodeIdTypePair(Shiboken.Object):
- @typing.overload
- def __init__(self, /) -> None: ...
- @typing.overload
- def __init__(self, _id: PySide6.Qt3DCore.Qt3DCore.QNodeId, _type: PySide6.QtCore.QMetaObject, /) -> None: ...
- @typing.overload
- def __init__(self, QNodeIdTypePair: PySide6.Qt3DCore.Qt3DCore.QNodeIdTypePair, /) -> None: ...
- def __copy__(self, /) -> typing.Self: ...
- class QSkeleton(PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton):
- rootJointChanged : typing.ClassVar[Signal] = ... # rootJointChanged(Qt3DCore::QJoint*)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint | None = ...) -> None: ...
- def rootJoint(self, /) -> PySide6.Qt3DCore.Qt3DCore.QJoint: ...
- def setRootJoint(self, rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint, /) -> None: ...
- class QSkeletonLoader(PySide6.Qt3DCore.Qt3DCore.QAbstractSkeleton):
- createJointsEnabledChanged: typing.ClassVar[Signal] = ... # createJointsEnabledChanged(bool)
- rootJointChanged : typing.ClassVar[Signal] = ... # rootJointChanged(Qt3DCore::QJoint*)
- sourceChanged : typing.ClassVar[Signal] = ... # sourceChanged(QUrl)
- statusChanged : typing.ClassVar[Signal] = ... # statusChanged(Status)
- class Status(enum.Enum):
- NotReady = 0x0
- Ready = 0x1
- Error = 0x2
- @typing.overload
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, source: PySide6.QtCore.QUrl | None = ..., status: PySide6.Qt3DCore.Qt3DCore.QSkeletonLoader.Status | None = ..., createJointsEnabled: bool | None = ..., rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint | None = ...) -> None: ...
- @typing.overload
- def __init__(self, source: PySide6.QtCore.QUrl | str, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, status: PySide6.Qt3DCore.Qt3DCore.QSkeletonLoader.Status | None = ..., createJointsEnabled: bool | None = ..., rootJoint: PySide6.Qt3DCore.Qt3DCore.QJoint | None = ...) -> None: ...
- def isCreateJointsEnabled(self, /) -> bool: ...
- def rootJoint(self, /) -> PySide6.Qt3DCore.Qt3DCore.QJoint: ...
- def setCreateJointsEnabled(self, enabled: bool, /) -> None: ...
- def setSource(self, source: PySide6.QtCore.QUrl | str, /) -> None: ...
- def source(self, /) -> PySide6.QtCore.QUrl: ...
- def status(self, /) -> PySide6.Qt3DCore.Qt3DCore.QSkeletonLoader.Status: ...
- class QTransform(PySide6.Qt3DCore.Qt3DCore.QComponent):
- matrixChanged : typing.ClassVar[Signal] = ... # matrixChanged()
- rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged(QQuaternion)
- rotationXChanged : typing.ClassVar[Signal] = ... # rotationXChanged(float)
- rotationYChanged : typing.ClassVar[Signal] = ... # rotationYChanged(float)
- rotationZChanged : typing.ClassVar[Signal] = ... # rotationZChanged(float)
- scale3DChanged : typing.ClassVar[Signal] = ... # scale3DChanged(QVector3D)
- scaleChanged : typing.ClassVar[Signal] = ... # scaleChanged(float)
- translationChanged : typing.ClassVar[Signal] = ... # translationChanged(QVector3D)
- worldMatrixChanged : typing.ClassVar[Signal] = ... # worldMatrixChanged(QMatrix4x4)
- def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, matrix: PySide6.QtGui.QMatrix4x4 | None = ..., scale: float | None = ..., scale3D: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., translation: PySide6.QtGui.QVector3D | None = ..., rotationX: float | None = ..., rotationY: float | None = ..., rotationZ: float | None = ..., worldMatrix: PySide6.QtGui.QMatrix4x4 | None = ...) -> None: ...
- @staticmethod
- def fromAxes(xAxis: PySide6.QtGui.QVector3D, yAxis: PySide6.QtGui.QVector3D, zAxis: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QQuaternion: ...
- @typing.overload
- @staticmethod
- def fromAxesAndAngles(axis1: PySide6.QtGui.QVector3D, angle1: float, axis2: PySide6.QtGui.QVector3D, angle2: float, /) -> PySide6.QtGui.QQuaternion: ...
- @typing.overload
- @staticmethod
- def fromAxesAndAngles(axis1: PySide6.QtGui.QVector3D, angle1: float, axis2: PySide6.QtGui.QVector3D, angle2: float, axis3: PySide6.QtGui.QVector3D, angle3: float, /) -> PySide6.QtGui.QQuaternion: ...
- @typing.overload
- @staticmethod
- def fromAxisAndAngle(axis: PySide6.QtGui.QVector3D, angle: float, /) -> PySide6.QtGui.QQuaternion: ...
- @typing.overload
- @staticmethod
- def fromAxisAndAngle(x: float, y: float, z: float, angle: float, /) -> PySide6.QtGui.QQuaternion: ...
- @typing.overload
- @staticmethod
- def fromEulerAngles(eulerAngles: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QQuaternion: ...
- @typing.overload
- @staticmethod
- def fromEulerAngles(pitch: float, yaw: float, roll: float, /) -> PySide6.QtGui.QQuaternion: ...
- def matrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- @staticmethod
- def rotateAround(point: PySide6.QtGui.QVector3D, angle: float, axis: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QMatrix4x4: ...
- @staticmethod
- def rotateFromAxes(xAxis: PySide6.QtGui.QVector3D, yAxis: PySide6.QtGui.QVector3D, zAxis: PySide6.QtGui.QVector3D, /) -> PySide6.QtGui.QMatrix4x4: ...
- def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
- def rotationX(self, /) -> float: ...
- def rotationY(self, /) -> float: ...
- def rotationZ(self, /) -> float: ...
- def scale(self, /) -> float: ...
- def scale3D(self, /) -> PySide6.QtGui.QVector3D: ...
- def setMatrix(self, matrix: PySide6.QtGui.QMatrix4x4 | PySide6.QtGui.QTransform, /) -> None: ...
- def setRotation(self, rotation: PySide6.QtGui.QQuaternion, /) -> None: ...
- def setRotationX(self, rotationX: float, /) -> None: ...
- def setRotationY(self, rotationY: float, /) -> None: ...
- def setRotationZ(self, rotationZ: float, /) -> None: ...
- def setScale(self, scale: float, /) -> None: ...
- def setScale3D(self, scale: PySide6.QtGui.QVector3D, /) -> None: ...
- def setTranslation(self, translation: PySide6.QtGui.QVector3D, /) -> None: ...
- def translation(self, /) -> PySide6.QtGui.QVector3D: ...
- def worldMatrix(self, /) -> PySide6.QtGui.QMatrix4x4: ...
- @staticmethod
- def qHash(id: PySide6.Qt3DCore.Qt3DCore.QNodeId, /, seed: int | None = ...) -> int: ...
- @staticmethod
- def qIdForNode(node: PySide6.Qt3DCore.Qt3DCore.QNode, /) -> PySide6.Qt3DCore.Qt3DCore.QNodeId: ...
- # eof
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